Importing from blender doesn't scale certain materials
As in the title, i can't seem to export my materials on my meshes from blender to UE4 well. Here is what I see in blender:
as you see the center texture is the size that i want it in the right position But now we export it from blender to UE4 (using FBX):
Now the darker texture in the middle is not scales right but the outer "rim" is as it was in blender.
Any help is appreciated, thank you.
asked Jun 02 '18 at 02:50 AM in Using UE4
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