Teleportation of player not working

i am loading game from widget continue button but its its not working. i want to teleport player to saved location by using teleport function and i think teleport function is not working…u can see below my blueprint pics of widget and character.

widget blueprint:

character blue print:

so i just checked and my cast to menu_widget is failing… and i don’t know why…plzz help any body…

I think I’ve got it. You are looking at the Chk boolean variable on the Widget after BeginPlay.
In a normal configuration, I think the Widget does not exist anymore once you open the level, so you are trying to look at a variable on a widget that is not there.

To find out for sure, pull a wire out of the Cast Failed execution on the Cast to menu_widget node, and plug it into a Print node that says “There is no Widget!” that lasts for 10 seconds and try clicking the widget to open the level again.