Ipnut action Esc doesnt work
I have A pause game input action mapping under project settings with P and Esc set as the keys for it.
when testing my game in standalone mode, P pauses the game and brings up the pause menu but Esc does nothing. Even when i change the BP so just the escape key should trigger it and print the string "paused" nothing at all happens.
could my esc key have been disabled somehow?
when using PIE new window Esc still closes the PIE window as expected.
asked Jun 02 '18 at 01:02 PM in Blueprint Scripting
Follow this question
Once you sign in you will be able to subscribe for any updates here