How to set speed of car using variable and angle to move?

Hello im new to eu4 and i would like to set speed not from input wsad or movemnt but from variable float from 0 to 60 value. but have no idea how to make car move forward by increasimg speed from 0 to 60. The case is im taking every 100ms speed from senzor on arduino and it is recieved on pc. That is made fine but setting real time speed for car is problem. please help me :slight_smile:

Is your Unreal car moved by simulating physics or by a CharacterMovement component, or by a ProjectileMovement component, or by just simply changing its position in the world every Tick?