playing a demo video on widget button click

i have 2 widget, one is having play ,and quit button , second is having , edit mode, and camera mode ,i need one more button to play a video ,while playing need to pause and skip , any one help me (For architectural walk-through)

First of all, do you know how to make a video play? And do you want it to be a pre-recorded video file, or do you mean to make it a Sequence that moves the camera real-time through your level?

Instead of sequence there i have to play recorded movie , with a click button on my second widget

one more i have a automatic door , how it can open when played level sequence, i am new and dint know more or blueprint so please need easy help

If you want to play a video on a surface in the game world, this video shows how: Media Framework 4.18 Preview | Live Training | Unreal Engine Livestream - YouTube
You will just need to connect the blueprint nodes they show you to a different event instead of BeginPlay. Like the click events on your widgets.

Similar guide - just do the blueprint stuff in your Widget’s click events instead of the level blueprint’s BeginPlay:

If you want to simply play the video on the viewport without it being part of the level geometry, I found this tutorial:


Since it was made in 2016 then it doesn’t take into account the changes to the media system in Unreal for later versions like 4.18 so you might need to compare it against the documentation in the 2nd link I gave.

Between those 3 I think you will be able to do it. I have only ever made it work with the material on the level geometry but the 3rd link shows you how to get it fullscreen instead.

THANKS A LOT :slight_smile:

THANKS A LOT

You got it to work?

yes , its works Thanks again