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私はGearVRでゲーム開発をしていたのですが、パフォーマンスの改善の方法の一つとして モノスコピックレンダリングというのがあるのを知りました。

試しに入れてみたのですが、画面が黒い部分が多かったり、逆にFPSが下がってしまいました。 調べてみると設定した距離より遠くのものはそうなるみたいですね。 (http://api.unrealengine.com/JPN/Platforms/VR/MonoFarFieldRendering/index.html)

ただ、FPSが下がった理由だけはイマイチ理解していません。 何か詳しい設定等が必要なのでしょうか?

Product Version: UE 4.19
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asked Jun 02 '18 at 11:26 PM in Japanese

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avatar image Chori Jun 04 '18 at 03:04 AM


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