How do I get out of a water volume?

I have a water volume that sits directly under a floor (walkable just fine.) As soon as my character goes off the side of the floor, he ends up in the water volume and the Buoyancy works as expected.

Here’s my problem:

How do I get out of the water? The edge of the land is so close, but he won’t get out, He’s stuck. I’m using the Third persion example. When I get to the edge of the land, you would assume the character would be able to just press jump to get out. Nope that’s not working. Nor is he just simple “stepping” out of the water.

My Water volume is marked as a “water Volume boolean”, fluid friction is only 0.3 and I have Physics on contact set. These properties seem to work fine, but for some reason, I just can’t get out of the water volume once I’m in… How do I get out? I can’t jump, it won’t let me. :confused: Thanks in advance.

Has there been any solution to this problem? I am running into the exact same thing.

I’m not certain but I believe you’ll need to use Launch Character instead of Jump.
What I did was put a branch-point before the Jump function that checks the Character Component for IsSwimming? and if True I use Launch Character instead of Jump.
Might not be ideal, but it works.