Is there a reason the collision isn’t working with my foliage trees??
If I set one tree it’s fine…but foliage…nope.
Is there a reason the collision isn’t working with my foliage trees??
If I set one tree it’s fine…but foliage…nope.
Have you enabled the collision in the foliage tool? → under the instance settings
I honestly did not know that existed…
Thank you greatly!!
I have a similar question. The above works; to a point, but I’m wondering if it possible to use the models in the foliage in their original states? For instance; my tree mesh’s. I set my base mesh to complex as simple, and all my leaf mesh’s have no collision, so i can walk on branch’s, and through the leafs. so is it possible to use the mesh’s as i originally set them, rather than block all/pawn/etc?
I have a similar question. The above works; to a point, but I’m wondering if it possible to use the models in the foliage in their original states? For instance; my tree mesh’s. I set my base mesh to complex as simple, and all my leaf mesh’s have no collision, so i can walk on branch’s, and through the leafs. so is it possible to use the mesh’s as i originally set them, rather than block all/pawn/etc?