Merging Animations in Blendspace
how do i merge some animations inside of the blendspace area ?
I have a soldier who is holding up a weapon. I would like to implement a 45 degree walk but that would destroy the animation because the upper body of the 45 degree walk is not holding up a weapon, so is it possible to only use the lower body of the 45 degree walk ?
asked Jun 03 '18 at 11:13 PM in Using UE4
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