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How setup Player Select screen


On my game I start with a Level called MainMenu I am using a widget to create buttons for a player selected.

I want to on ClickEvent store the selection as a variable 'playerChoice' then later get the 'playerChoice' value and spawn the selected character using the PlayerStart over the nextLevels.

I have been looking on the internet and forums but I cant find a solution.

Thank you in advance for any insight.

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Product Version: UE 4.19
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asked Jun 05 '18 at 01:16 PM in Blueprint Scripting

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I kept looking and I finally figured out what I was doing wrong. Here is a video showing exactly how to set up different characters and a character select screen.


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answered Jun 05 '18 at 11:19 PM

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avatar image shacorey Feb 09 '19 at 06:18 AM

will this work for 2d games

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