How setup Player Select screen
On my game I start with a Level called MainMenu I am using a widget to create buttons for a player selected.
I want to on ClickEvent store the selection as a variable 'playerChoice' then later get the 'playerChoice' value and spawn the selected character using the PlayerStart over the nextLevels.
I have been looking on the internet and forums but I cant find a solution.
Thank you in advance for any insight.
asked Jun 05 '18 at 01:16 PM in Blueprint Scripting
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