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Media Texture in UE 4.19.2 is not working

I was using UE 4.18 before and just try to use 4.19.2 currently.

I have been working with FBX which has morph targets in UE and synchronize morph animation with media texture.

I set my media texture on material and edit blueprint to play media player when I press play buttonalt text

It was working well in 4.18 (there r some sync problem thou) but when I try to use same way in 4.19, the media texture is not working with animation. (Only animation is shown )

and when I turn off the animation, the media texture is just working...

Does anyone know how to deal with this problem???

Product Version: UE 4.19
blueprint.png (200.5 kB)
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asked Jun 07 '18 at 08:19 AM in Using UE4

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Just found that there is an option like this in material section .

After clicking this , everything was ok.

morph-targets.png (624.7 kB)
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answered Jun 07 '18 at 08:46 AM

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