I am using 4.3.1, self-compiled with no changes, compiled as x64 Development Editor, starting the Editor over VS → Debug → Start New Instance.
cpp http://hastebin.com/erehedozej.coffee
h http://hastebin.com/zomeqafaxo.vala
The first issue is that assets added in the details panel which are accessible through the TAssetPtr’s are invalid on restart, I have to re-add them for them to become valid.
Second issue is that my Atmospheric Fog Component isn’t rendering, the properties are in the details panel but its not rendering in the scene.
I’ve tried recreating the actor in the scene which helped once but now does nothing and recompiling with a cleaned build doesn’t help either. This ■■■■ engine is really really starting to get to me. The longer I work on something the more it bugs up and the more issues rise. I’ve even deleted all objects except the landscape from my scene, saved and quit. cleaned the build and recompiled, then re-added my Actor - it just doesn’t help.