Open Level doesn't spawn player in executable game
When the game is run within the PIE Mode or even within Standalone Mode the function of open level works fine but within the packaged version of the same game, instead of spawning the usual player character the game instead spawns an empty character that simply floats as if within the first person around the map. This is constrained by collision and cannot go through walls but behaves much in the same way as flying around the editor does. weirdly, there are two instances of the open level function within this game and the first runs perfectly. They have both been scripted in the exact same way.
Annoyingly, I cannot post screenshots of the actual game due to NDA but I can and will answer all questions that anyone kind enough to help might have.
asked Jun 07 '18 at 02:59 PM in Packaging & Deployment
Follow this question
Once you sign in you will be able to subscribe for any updates here