Mix "Masked Material" and "Translucent Material"
I have a question.
And, I know it may can't be done with Material Editor. But what about HLSL? Or edit .usf directly?
The answer to the question is No
answered Jun 08 '18 at 08:54 PM
Split mesh into two sections with different materials, or use only translucent.
answered Jun 08 '18 at 11:18 AM
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