Why are my Static Shadows Fully Black?

I dont understand why my static shadows are fully black ?
It seems it doesnt get any kind of indirect lighting.
I didnt even use a custom mesh. I just started a new level with starter content and just used floor mesh in architecture folder and sm_cornerframe in props folder.

://s24.postimg.org/dsft647ub/Capture.png

I built my light, of course.
I know about skylight but
Isnt there a supposed to be an indirect lighting with static lights ?

  1. build your light
  2. add a skylight
  3. disable “cast shadow” in the skylight

I will just post the link to the forum thread in here: https://forums.unrealengine/showthread.php?26995-Static-Shadows-Fully-Black&p=112449#post112449 :slight_smile: