Build errors

I have to get this build out for my investors today. This is completely mind boggling. It keeps tanking on the development build. I am going to add C++ and attempt to build it in VS but I doubt it is going to work due to it being the automation tool in the engine throwing out the errors most of the build… Keep in mind that this is a very small level with just rocks and some proceedural ivy. It also has a character and AI but those build fine.

Here are the ERRORS:

UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: begin: stack for UAT
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: === Critical error: ===
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Assertion failed: Mips.Num() > 0 [File:D:\Build++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Engine\Private\TextureDerivedData.cpp] [Line: 904]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000008E5A68D8 KERNELBASE.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000007D827884 UE4Editor-ApplicationCore.dll!FWindowsErrorOutputDevice::Serialize() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\applicationcore\private\windows\windowserroroutputdevice.cpp:65]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000006DFC6D9B UE4Editor-Core.dll!FOutputDevice::LogfImpl() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:70]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000006DF01949 UE4Editor-Core.dll!FDebug::AssertFailed() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:419]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000006BDD56EB UE4Editor-Engine.dll!FTexturePlatformData::GetNumNonStreamingMips() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\engine\private\texturederiveddata.cpp:909]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000006BDF67F1 UE4Editor-Engine.dll!SerializePlatformData() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\engine\private\texturederiveddata.cpp:1013]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000006BDF4E73 UE4Editor-Engine.dll!FTexturePlatformData::SerializeCooked() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\engine\private\texturederiveddata.cpp:1052]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000006BDF592E UE4Editor-Engine.dll!UTexture::SerializeCookedPlatformData() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\engine\private\texturederiveddata.cpp:1560]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000006BDF47C3 UE4Editor-Engine.dll!UTexture2D::Serialize() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\engine\private\texture2d.cpp:240]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000006DA0CF38 UE4Editor-CoreUObject.dll!FArchiveSaveTagExports::ProcessTaggedObjects() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp:1056]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000006DA2BC0F UE4Editor-CoreUObject.dll!FPackageExportTagger::TagPackageExports() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp:2799]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000006DA14540 UE4Editor-CoreUObject.dll!UPackage::Save() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp:3626]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00000000692B5264 UE4Editor-UnrealEd.dll!UEditorEngine::Save() [d:\build++ue4+release-4.19+compile\sync\engine\source\editor\unrealed\private\editorengine.cpp:4390]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000006915EEEB UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [d:\build++ue4+release-4.19+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:3260]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000006916022D UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackages() [d:\build++ue4+release-4.19+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:2310]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000006916BC59 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [d:\build++ue4+release-4.19+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:1773]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000006901A580 UE4Editor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [d:\build++ue4+release-4.19+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:904]
PackagingResults: Error: begin: stack for UAT
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x0000000069041CB0 UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [d:\build++ue4+release-4.19+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:584]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000002B09EB20 UE4Editor-Cmd.exe!FEngineLoop::PreInit() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:2195]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000002B0969FA UE4Editor-Cmd.exe!GuardedMain() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launch.cpp:127]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000002B096C4A UE4Editor-Cmd.exe!GuardedMainWrapper() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:144]
PackagingResults: Error: === Critical error: ===
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000002B0A4177 UE4Editor-Cmd.exe!WinMain() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:223]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x000000002B0A4FBF UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
PackagingResults: Error: Assertion failed: Mips.Num() > 0 [File:D:\Build++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Engine\Private\TextureDerivedData.cpp] [Line: 904]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x0000000090E4168D KERNEL32.DLL!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00000000911D4629 ntdll.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00000000911D4629 ntdll.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x000000008E5A68D8 KERNELBASE.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: end: stack for UAT
PackagingResults: Error: [Callstack] 0x000000007D827884 UE4Editor-ApplicationCore.dll!FWindowsErrorOutputDevice::Serialize() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\applicationcore\private\windows\windowserroroutputdevice.cpp:65]
PackagingResults: Error: [Callstack] 0x000000006DFC6D9B UE4Editor-Core.dll!FOutputDevice::LogfImpl() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:70]
PackagingResults: Error: [Callstack] 0x000000006DF01949 UE4Editor-Core.dll!FDebug::AssertFailed() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:419]
PackagingResults: Error: [Callstack] 0x000000006BDD56EB UE4Editor-Engine.dll!FTexturePlatformData::GetNumNonStreamingMips() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\engine\private\texturederiveddata.cpp:909]
PackagingResults: Error: [Callstack] 0x000000006BDF67F1 UE4Editor-Engine.dll!SerializePlatformData() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\engine\private\texturederiveddata.cpp:1013]
PackagingResults: Error: [Callstack] 0x000000006BDF4E73 UE4Editor-Engine.dll!FTexturePlatformData::SerializeCooked() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\engine\private\texturederiveddata.cpp:1052]
PackagingResults: Error: [Callstack] 0x000000006BDF592E UE4Editor-Engine.dll!UTexture::SerializeCookedPlatformData() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\engine\private\texturederiveddata.cpp:1560]
PackagingResults: Error: [Callstack] 0x000000006BDF47C3 UE4Editor-Engine.dll!UTexture2D::Serialize() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\engine\private\texture2d.cpp:240]
PackagingResults: Error: [Callstack] 0x000000006DA0CF38 UE4Editor-CoreUObject.dll!FArchiveSaveTagExports::ProcessTaggedObjects() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp:1056]
PackagingResults: Error: [Callstack] 0x000000006DA2BC0F UE4Editor-CoreUObject.dll!FPackageExportTagger::TagPackageExports() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp:2799]
PackagingResults: Error: [Callstack] 0x000000006DA14540 UE4Editor-CoreUObject.dll!UPackage::Save() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp:3626]
PackagingResults: Error: [Callstack] 0x00000000692B5264 UE4Editor-UnrealEd.dll!UEditorEngine::Save() [d:\build++ue4+release-4.19+compile\sync\engine\source\editor\unrealed\private\editorengine.cpp:4390]
PackagingResults: Error: [Callstack] 0x000000006915EEEB UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [d:\build++ue4+release-4.19+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:3260]
PackagingResults: Error: [Callstack] 0x000000006916022D UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackages() [d:\build++ue4+release-4.19+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:2310]
PackagingResults: Error: [Callstack] 0x000000006916BC59 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [d:\build++ue4+release-4.19+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:1773]
PackagingResults: Error: [Callstack] 0x000000006901A580 UE4Editor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [d:\build++ue4+release-4.19+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:904]
PackagingResults: Error: [Callstack] 0x0000000069041CB0 UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [d:\build++ue4+release-4.19+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:584]
PackagingResults: Error: [Callstack] 0x000000002B09EB20 UE4Editor-Cmd.exe!FEngineLoop::PreInit() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:2195]
PackagingResults: Error: [Callstack] 0x000000002B0969FA UE4Editor-Cmd.exe!GuardedMain() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launch.cpp:127]
PackagingResults: Error: [Callstack] 0x000000002B096C4A UE4Editor-Cmd.exe!GuardedMainWrapper() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:144]
PackagingResults: Error: [Callstack] 0x000000002B0A4177 UE4Editor-Cmd.exe!WinMain() [d:\build++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:223]
PackagingResults: Error: [Callstack] 0x000000002B0A4FBF UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
PackagingResults: Error: [Callstack] 0x0000000090E4168D KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00000000911D4629 ntdll.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00000000911D4629 ntdll.dll!UnknownFunction []

LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMultiByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMultiForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingle.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingleByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingleForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMulti.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMultiByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMultiForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingle.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingleByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingleForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:DrawDebugCylinder.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMulti.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMultiByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMultiForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingle.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingleByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingleForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMulti.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMultiByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMultiForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingle.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingleByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingleForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or BoolProperty /Script/Landscape.LandscapeSplineConnection:End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.BatchedLine:End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/AIModule.NavLocalGridManager:FindLocalNavigationGridPath.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/FunctionalTesting.FunctionalTestUtilityLibrary:TraceChannelTestUtil.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or FloatProperty /Game/SmartSplineGen/Blueprints/InternalLogic/StemSpline_BP.SKEL_StemSpline_BP_C:WorldLocToSplineTimeApprox.end
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or FloatProperty /Game/SmartSplineGen/Blueprints/InternalLogic/StemSpline_BP.StemSpline_BP_C:WorldLocToSplineTimeApprox.end
PackagingResults: Error: end: stack for UAT
UATHelper: Packaging (Windows (64-bit)): Took 155.9118672s to run UE4Editor-Cmd.exe, ExitCode=3
UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\MaDpOpPeT\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace)
PackagingResults: Error: Cook failed.
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure
LogSlate: FSceneViewport::OnFocusLost() reason 0

UPDATE: Well I added a C++ file and now the entire thing is tanking saying it can’t find unreal engine. I have lost all access to my project. I really REALLY think you have to invest time as a company in the linux project. Linux is stable.