Freeze camera postion after sequence done!?

Hello , i was trying to create a cool camera movement but the problem is when the sequence end the camera get back to it postion , so i want find a way to stop it postion to the end of the sequencer in UMG
like i want the camera to stay at the end of the sequence at it postion there

You can have the camera stay where it is by setting the Transform section to Keep State when it is finished.

However, if you want the viewport to still be looking through that camera, you’ll need to Set View Target with Blend on the camera.