CTD in d3d11vertexbuffer.cpp

Hey all!
I am using Instanced Static Mesh Components to display a large amount of simple meshes (quads).
Some times, everything seems to work with no issue. However, the editor will occasionally CTD while creating instances.
I am unfamiliar with any of the classes involved with the crash report, I am using the base 4.19 engine, with no modifications to the source. Here is the call stack:

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Assertion failed: Size == CreateInfo.ResourceArray->GetResourceDataSize() [File:D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11VertexBuffer.cpp] [Line: 70] DebugName: (null), GPU Size: 1360, CPU Size: 1376, Is Dynamic: No

UE4Editor_Core!FDebug::AssertFailed() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:419]
UE4Editor_D3D11RHI!FD3D11DynamicRHI::RHICreateVertexBuffer() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\windows\d3d11rhi\private\d3d11vertexbuffer.cpp:67]
UE4Editor_RHI!FDynamicRHI::CreateVertexBuffer_RenderThread() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\rhi\private\rhicommandlist.cpp:2039]
UE4Editor_RHI!FRHICommandListImmediate::CreateVertexBuffer() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\rhi\public\rhicommandlist.h:3824]
UE4Editor_Engine!RHICreateVertexBuffer() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\rhi\public\rhicommandlist.h:4668]
UE4Editor_Engine!FStaticMeshInstanceBuffer::CreateVertexBuffer() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\engine\private\instancedstaticmesh.cpp:294]
UE4Editor_Engine!FStaticMeshInstanceBuffer::InitRHI() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\engine\private\instancedstaticmesh.cpp:257]
UE4Editor_Engine!FStaticMeshInstanceBuffer::UpdateRHIVertexBuffer() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\engine\private\instancedstaticmesh.cpp:370]
UE4Editor_Engine!TGraphTask<TEnqueueUniqueRenderCommandType<`FInstancedStaticMeshRenderData::UpdatePerInstanceRenderData'::`10'::FPerInstanceRenderDataBufferUpdateName,<lambda_b0aae14aa00b4337f0d9cfc793c3a457> > >::ExecuteTask() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\async\taskgraphinterfaces.h:830]
UE4Editor_Core!FNamedTaskThread::ProcessTasksNamedThread() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\async\taskgraph.cpp:665]
UE4Editor_Core!FNamedTaskThread::ProcessTasksUntilQuit() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\async\taskgraph.cpp:574]
UE4Editor_RenderCore!RenderingThreadMain() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\rendercore\private\renderingthread.cpp:331]
UE4Editor_RenderCore!FRenderingThread::Run() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\rendercore\private\renderingthread.cpp:465]
UE4Editor_Core!FRunnableThreadWin::Run() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:76]

Here is the code where the error message at the top is created:

if(CreateInfo.ResourceArray)
	{
		checkf(Size == CreateInfo.ResourceArray->GetResourceDataSize(),
			TEXT("DebugName: %s, GPU Size: %d, CPU Size: %d, Is Dynamic: %s"),
			CreateInfo.DebugName, Size, CreateInfo.ResourceArray->GetResourceDataSize(),
			InUsage & BUF_AnyDynamic ? TEXT("Yes") : TEXT("No"));

		InitData.pSysMem = CreateInfo.ResourceArray->GetResourceData();
		InitData.SysMemPitch = Size;
		InitData.SysMemSlicePitch = 0;
		pInitData = &InitData;
	}

Clearly, whatever GPU Size and CPU size are, they should to be the same and they aren’t. I am not sure what affects those two values, or how to avoid this from happening. Any ideas?

Humble bump.

Bump!
Stack trace:

[2018.08.10-15.11.04:808][800]LogWindows: Error: Assertion failed: Size == CreateInfo.ResourceArray->GetResourceDataSize() [File:D:\Build++UE4+Release-4.18+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11VertexBuffer.cpp] [Line: 70]
[2018.08.10-15.11.04:808][800]LogWindows: Error: DebugName: (null), GPU Size: 4864, CPU Size: 4928, Is Dynamic: No
[2018.08.10-15.11.04:808][800]LogWindows: Error:
[2018.08.10-15.11.04:808][800]LogWindows: Error:
[2018.08.10-15.11.04:808][800]LogWindows: Error: [Callstack] 0x00000000FD789E5D KERNELBASE.dll!UnknownFunction []
[2018.08.10-15.11.04:808][800]LogWindows: Error: [Callstack] 0x0000000040978210 PostworldGame.exe!UnknownFunction []
[2018.08.10-15.11.04:808][800]LogWindows: Error: [Callstack] 0x0000000040492A2B PostworldGame.exe!UnknownFunction []
[2018.08.10-15.11.04:808][800]LogWindows: Error: [Callstack] 0x0000000040268A78 PostworldGame.exe!UnknownFunction []
[2018.08.10-15.11.04:808][800]LogWindows: Error: [Callstack] 0x00000000432CF6F2 PostworldGame.exe!UnknownFunction []
[2018.08.10-15.11.04:808][800]LogWindows: Error: [Callstack] 0x000000004209520C PostworldGame.exe!UnknownFunction []
[2018.08.10-15.11.04:808][800]LogWindows: Error: [Callstack] 0x0000000040E52A14 PostworldGame.exe!UnknownFunction []
[2018.08.10-15.11.04:809][800]LogWindows: Error: [Callstack] 0x0000000040E794F1 PostworldGame.exe!UnknownFunction []
[2018.08.10-15.11.04:809][800]LogWindows: Error: [Callstack] 0x0000000040E37CAA PostworldGame.exe!UnknownFunction []
[2018.08.10-15.11.04:809][800]LogWindows: Error: [Callstack] 0x000000004036C6C6 PostworldGame.exe!UnknownFunction []
[2018.08.10-15.11.04:809][800]LogWindows: Error: [Callstack] 0x000000004036CC00 PostworldGame.exe!UnknownFunction []
[2018.08.10-15.11.04:809][800]LogWindows: Error: [Callstack] 0x000000004207D35B PostworldGame.exe!UnknownFunction []
[2018.08.10-15.11.04:809][800]LogWindows: Error: [Callstack] 0x000000004207D697 PostworldGame.exe!UnknownFunction []
[2018.08.10-15.11.04:809][800]LogWindows: Error: [Callstack] 0x00000000403DD75C PostworldGame.exe!UnknownFunction []
[2018.08.10-15.11.04:809][800]LogWindows: Error: [Callstack] 0x00000000403CD833 PostworldGame.exe!UnknownFunction []
[2018.08.10-15.11.04:809][800]LogWindows: Error: [Callstack] 0x0000000076D0652D kernel32.dll!UnknownFunction []
[2018.08.10-15.11.04:809][800]LogWindows: Error: [Callstack] 0x000000007729C541 ntdll.dll!UnknownFunction []
[2018.08.10-15.11.04:809][800]LogWindows: Error: [Callstack] 0x000000007729C541 ntdll.dll!UnknownFunction []