Spawn Actor Issue

![alt text][1]Hi, I have a problem with the “Spawn actor”. I made a car interaction with box collision, on begin overlap i can enter the car all works fine. But when I try to exit the car sometimes my ThirdPersonCharacter will be destroyed.

First picture is my basic blueprint setup.
Second picture is the position of the box collision.
Third picture describes what I mean, when the BOX COLLISION collides with anything i get stuck in a camera (Picture 4)

Do you destroy your character at some point when doing this interaction ? If it happens to be destroyed before the spawn is called your CharacterRef will be null. You should start by checking its value before the spawn with a print or a “IsValid?” node.