[Foliage] Bug on painting SpeedTree sample tree

Fatal error!

FFoliageMeshInfo::GetInstanceCount() 0x88bdcd44 + 66 bytes [File=c:\unreal engine\4.3\engine\source\runtime\engine\private\instancedfoliage.cpp:531] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-Engine.dll]
SFoliageEditMeshDisplayItem::GetInstanceCountString() 0x7c10e440 + 60 bytes [File=c:\unreal engine\4.3\engine\source\editor\foliageedit\private\sfoliageeditmeshdisplayitem.cpp:1884] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-FoliageEdit.dll]
TBaseSPMethodDelegateInstance_RetVal_NoParams_Const<SFoliageEditMeshDisplayItem,FText,0>::Execute() 0x7c10a984 + 17 bytes [File=c:\unreal engine\4.3\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:161] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-FoliageEdit.dll]
TBaseDelegate_RetVal_NoParams<FText>::Execute() 0x7c109f2a + 6 bytes [File=c:\unreal engine\4.3\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1058] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-FoliageEdit.dll]
STextBlock::FArguments::Text_Local::PassThroughDelegate() 0x7c11be35 + 53 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slate\public\widgets\text\stextblock.h:41] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-FoliageEdit.dll]
TBaseStaticDelegateInstance_RetVal_NoParams_OneVar<FString,TBaseDelegate_RetVal_NoParams<FText> >::Execute() 0x7c10ada4 + 32 bytes [File=c:\unreal engine\4.3\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:682] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-FoliageEdit.dll]
TBaseDelegate_RetVal_NoParams<FString>::Execute() 0x881071aa + 6 bytes [File=c:\unreal engine\4.3\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1058] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-Slate.dll]
TAttribute<FString>::Get() 0x8810c738 + 14 bytes [File=c:\unreal engine\4.3\engine\source\runtime\core\public\misc\attribute.h:147] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-Slate.dll]
STextBlock::CacheDesiredSize() 0x883d5697 + 12 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slate\private\widgets\text\stextblock.cpp:248] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-Slate.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
SWidget::SlatePrepass() 0x87f22347 + 10 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slatecore\private\widgets\swidget.cpp:267] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-SlateCore.dll]
FSlateApplication::TickWindowAndChildren() 0x8814b0f9 + 9 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:497] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-Slate.dll]
FSlateApplication::Tick() 0x8814ad49 + 0 bytes [File=c:\unreal engine\4.3\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:831] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-Slate.dll]
FEngineLoop::Tick() 0xbccb70f9 + 0 bytes [File=c:\unreal engine\4.3\engine\source\runtime\launch\private\launchengineloop.cpp:2101] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor.exe]
GuardedMain() 0xbccac8cc + 0 bytes [File=c:\unreal engine\4.3\engine\source\runtime\launch\private\launch.cpp:133] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor.exe]
GuardedMainWrapper() 0xbccac93a + 5 bytes [File=c:\unreal engine\4.3\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor.exe]
WinMain() 0xbccb8499 + 17 bytes [File=c:\unreal engine\4.3\engine\source\runtime\launch\private\windows\launchwindows.cpp:207] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor.exe]
__tmainCRTStartup() 0xbccb9339 + 21 bytes [File=f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor.exe]
Address = 0xa4e216ad (filename not found) [in C:\Windows\system32\KERNEL32.DLL]
Address = 0xa76034a5 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
Address = 0xa76034a5 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]

Hey ,

This is a known issue with those models. It has been reported in our database and our developers are looking into the cause. Thank you for your patience.

Cheers,