Using Flying Example, How do I free camer from a fixed position behind the plane?
Have any of you played freelancer? I want to create a movement system with the flying example that allows the cursor to drive the ship and not have the camera stuck directly behind the plane mesh all the time.
I have attatched two images, one with my blueprint component set up and one showing my plane flight in action. My goal is to achieve the last image shown in the plane flight illustration. How can I achieve that result? I currently only am using the blueprint graph that comes with the flying example.
asked Aug 06 '14 at 02:05 PM in Blueprint Scripting
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