Character disappears in cinematic camera in sequencer

Hello all

I am trying to set up a Level Cinematic. I have my animated character and my animation camera. In the viewport I can see the character playing out his motion (he runs through a corridor), but when I look through the animated camera in Sequencer, I can only see the first three steps he takes, and then he disappears while the camera keeps animating and going forward. It’s as if it hits a point in the corridor and then he gets culled from view…

What could this be?

found the answer here :slight_smile: