Paper Sprite Component not replicating

Hello Everyone,
I’m creating multiplayer coop game in which one player (server) is solving mysteries, and the second one (client) gives him a clues. So the second player have tables with maps like this one:

I’ve decided to add some randomness to my game, so maps are choosen randomly from an array. The problem is client cant see the changes of Paper Sprite Component. For client displayed is always the default sprite (map).

243820-screen4.png

Things I tried:

  1. Spawn Actor from class dynamically and set sprite.
  2. Spawn Actor from class dynamically and then spawn PaperSprite Actor and then set the sprite.

Sorry for my English I hope You can understand me :slight_smile: