Spawning particles at array of locations
Hello there, I'm trying to have simple particles be spawned at an array of vectors. Googling I didn't really find much, I can use. I'm working on visualizing the knowledge base of a Roboter. The knowledge base contains a lot of information, about what movement was used in the past to achieve the task he desires. The important part about this is, that I get the information at run time, and then need to manipulate a particle system(PS) via c++, to spawn a particle at each given location.
Here are the ideas I had so far, but none of those seem like a good option to me.
If you know a way to get any of these done, I would really appreciate it. I think I should be able to get 1. done myself, but this is obviously highly sub optimal, since it will spawn at multiple particles at the exact same location. If there are other Ideas how to solve this, I'm open to anything, so please tell me.
Edit: Why is the formatting of the list messed up, in the preview it looks fine?
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