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Packaging Problems can anyone see where the trouble is in this error log. It says that it can not identify the phone? the libcurl? Anyone know how to fix this?

Packaging Failed first attempt 6/11/2018

LogPlatformFile: Not using cached read wrapper LogInit: Display: RandInit(-325227317) SRandInit(-325227317). LogInit: Read version file with build ID '3944462' LogInit: Overriding engine version to CL 4033788, compatible CL 3944462 LogInit: Registered custom module enumerator with build ID '3944462' LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.359422 LogD3D11RHI: Aftermath initialized LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Marketplace/DonAINavigation/Binaries/Win64/UE4Editor-DonAINavigation.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Marketplace/GameAnalytics/Binaries/Win64/UE4Editor-GameAnalytics.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Marketplace/GameAnalytics/Binaries/Win64/UE4Editor-GameAnalyticsEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Marketplace/Substance/Binaries/Win64/UE4Editor-SubstanceCore.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Marketplace/Substance/Binaries/Win64/UE4Editor-SubstanceEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Marketplace/Substance/Binaries/Win64/UE4Editor-SubstanceSource.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Marketplace/Substance/Binaries/Win64/UE4Editor-SubstanceLiveLink.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Marketplace/ToolbagImporter/Binaries/Win64/UE4Editor-ToolbagImporter.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/Binaries/Win64/UE4Editor-GoogleVRHMD.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/GoogleVR/GoogleVRTransition2D/Binaries/Win64/UE4Editor-GoogleVRTransition2D.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/MixedRealityFramework/Binaries/Win64/UE4Editor-MixedRealityFramework.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/MixedRealityFramework/Binaries/Win64/UE4Editor-MixedRealityCalibration.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Compositing/LensDistortion/Binaries/Win64/UE4Editor-LensDistortion.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/OSVR/Binaries/Win64/UE4Editor-OSVR.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/OSVR/Binaries/Win64/UE4Editor-OSVRInput.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/SimpleHMD/Binaries/Win64/UE4Editor-SimpleHMD.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/StereoPanorama/Binaries/Win64/UE4Editor-StereoPanorama.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Slate/SlateRemote/Binaries/Win64/UE4Editor-SlateRemote.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MfMedia/Binaries/Win64/UE4Editor-MfMediaEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MfMedia/Binaries/Win64/UE4Editor-MfMediaFactory.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidCamera/Binaries/Win64/UE4Editor-AndroidCameraEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidCamera/Binaries/Win64/UE4Editor-AndroidCameraFactory.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Binaries/Win64/UE4Editor-GoogleVRController.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LeapMotion/Binaries/Win64/UE4Editor-LeapMotion.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamController/Binaries/Win64/UE4Editor-SteamController.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/RawInput/Binaries/Win64/UE4Editor-RawInput.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Compositing/Composure/Binaries/Win64/UE4Editor-Composure.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Compositing/Composure/Binaries/Win64/UE4Editor-ComposureEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LocationServicesAndroidImpl/Binaries/Win64/UE4Editor-LocationServicesAndroidEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LocationServicesIOSImpl/Binaries/Win64/UE4Editor-LocationServicesIOSEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Binaries/Win64/UE4Editor-OptionalMobileFeaturesBPLibrary.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Binaries/Win64/UE4Editor-WindowsDeviceProfileSelector.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AnimDistanceMatching/Binaries/Win64/UE4Editor-AnimDistanceMatching.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/ControlRig/Binaries/Win64/UE4Editor-ControlRig.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/ControlRig/Binaries/Win64/UE4Editor-ControlRigEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/GoogleARCore/Binaries/Win64/UE4Editor-GoogleARCoreBase.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/GoogleARCore/Binaries/Win64/UE4Editor-GoogleARCoreRendering.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/BlankPlugin/Binaries/Win64/UE4Editor-BlankPlugin.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/ScriptPlugin/Binaries/Win64/UE4Editor-ScriptPlugin.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/ScriptPlugin/Binaries/Win64/UE4Editor-ScriptEditorPlugin.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/FX/Niagara/Binaries/Win64/UE4Editor-Niagara.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/FX/Niagara/Binaries/Win64/UE4Editor-NiagaraShader.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/FX/Niagara/Binaries/Win64/UE4Editor-NiagaraVertexFactories.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/FX/Niagara/Binaries/Win64/UE4Editor-NiagaraEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/FX/Niagara/Binaries/Win64/UE4Editor-NiagaraEditorWidgets.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/GameplayAbilities/Binaries/Win64/UE4Editor-GameplayAbilities.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/GameplayAbilities/Binaries/Win64/UE4Editor-GameplayAbilitiesEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/HTTPChunkInstaller/Binaries/Win64/UE4Editor-HTTPChunkInstaller.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-Qos.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-Party.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-Lobby.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-Hotfix.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-Rejoin.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-LoginFlow.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemFacebook/Binaries/Win64/UE4Editor-OnlineSubsystemFacebook.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Binaries/Win64/Android/UE4Editor-GameCircleRuntimeSettings.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemGoogle/Binaries/Win64/UE4Editor-OnlineSubsystemGoogle.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemSteam/Binaries/Win64/UE4Editor-OnlineSubsystemSteam.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Performance/PerformanceMonitor/Binaries/Win64/UE4Editor-PerformanceMonitor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Nvidia/Ansel/Binaries/Win64/UE4Editor-Ansel.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ApexDestruction/Binaries/Win64/UE4Editor-ApexDestruction.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ApexDestruction/Binaries/Win64/UE4Editor-ApexDestructionEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/CodeView/Binaries/Win64/UE4Editor-CodeView.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/SignificanceManager/Binaries/Win64/UE4Editor-SignificanceManager.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UE4Editor-CLionSourceCodeAccess.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeys.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeysOpenSSL.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/DataValidation/Binaries/Win64/UE4Editor-DataValidation.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UE4Editor-DatasmithContent.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/LinearTimecode/Binaries/Win64/UE4Editor-LinearTimecode.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Binaries/Win64/UE4Editor-NetcodeUnitTest.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Binaries/Win64/UE4Editor-NUTUnrealEngine4.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLink.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLinkEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCaptureEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file C:/Program Files/Epic Games/UE_4.19/Enterprise/Plugins/Editor/DatasmithCADImporter/Binaries/Win64/UE4Editor-DatasmithCADImporter.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file C:/Program Files/Epic Games/UE_4.19/Enterprise/Plugins/Editor/DatasmithImporter/Binaries/Win64/UE4Editor-DatasmithImporter.dll (API version 3944462). LogModuleManager: Display: Found up-to-date module file C:/Program Files/Epic Games/UE_4.19/Enterprise/Plugins/Experimental/EditorScriptingUtilities/Binaries/Win64/UE4Editor-EditorScriptingUtilities.dll (API version 3944462). LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin Composure LogPluginManager: Mounting plugin LensDistortion LogPluginManager: Plugin shader directory ../../../Engine/Plugins/Compositing/LensDistortion/Shaders found LogPluginManager: Mapping shader source directory ../../../Engine/Plugins/Compositing/LensDistortion/Shaders to virtual directory /Plugin/LensDistortion LogPluginManager: Mounting plugin BlankPlugin LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin CodeView LogPluginManager: Mounting plugin ControlRig LogPluginManager: Mounting plugin HTML5Networking LogPluginManager: Mounting plugin OSVR LogPluginManager: Mounting plugin RawInput LogPluginManager: Mounting plugin SimpleHMD LogPluginManager: Mounting plugin StereoPanorama LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin NiagaraExtras LogPluginManager: Mounting plugin DonAINavigation LogPluginManager: Mounting plugin GameAnalytics LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin ToolbagImporter LogPluginManager: Mounting plugin AndroidCamera LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin MfMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin NUTUnrealEngine4 LogPluginManager: Mounting plugin OnlineSubsystemGameCircle LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemFacebook LogPluginManager: Mounting plugin OnlineSubsystemGoogle LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin PerformanceMonitor LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AnimDistanceMatching LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin AppleARKit LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GameplayAbilities LogPluginManager: Mounting plugin GoogleARCore LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GoogleVRController LogPluginManager: Mounting plugin GoogleVRHMD LogPluginManager: Mounting plugin GoogleVRTransition2D LogPluginManager: Mounting plugin HTTPChunkInstaller LogPluginManager: Mounting plugin ImmediatePhysics LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LeapMotion LogPluginManager: Mounting plugin LocationServicesAndroidImpl LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin LocationServicesIOSImpl LogPluginManager: Mounting plugin MixedRealityFramework LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin Ansel LogPluginManager: Mounting plugin OculusVR LogPluginManager: Plugin shader directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found LogPluginManager: Mapping shader source directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR LogPluginManager: Mounting plugin OptionalMobileFeaturesBPLibrary LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SteamController LogPluginManager: Mounting plugin SteamVR LogPluginManager: Mounting plugin WindowsDeviceProfileSelector LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin ScriptPlugin LogPluginManager: Mounting plugin SlateRemote LogPluginManager: Mounting plugin DatasmithCADImporter LogPluginManager: Mounting plugin DatasmithImporter LogPluginManager: Mounting plugin EditorScriptingUtilities LogStreaming: Display: Took 4.207s to configure plugins. LogInit: Using libcurl 7.47.1 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.0.2g LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogInit: WinSock: I am Gleneisha (127.0.0.1:0) LeapPluginLog: Using LeapPlugin version 2.0.0 LogAnsel: Tried to load ../../../Engine/Plugins/Runtime/Nvidia/Ansel/Binaries/ThirdParty/AnselSDK64.dll : success=1 LogInit: Build: ++UE4+Release-4.19-CL-4033788 LogInit: Engine Version: 4.19.2-4033788+++UE4+Release-4.19 LogInit: Compatible Engine Version: 4.19.0-3944462+++UE4+Release-4.19 LogInit: Net CL: 3944462 LogDevObjectVersion: Number of dev versions registered: 18 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 23 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 33 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 25 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 6 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 1 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 2 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 16 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogInit: Compiled (64-bit): Apr 27 2018 02:06:57 LogInit: Compiled with Visual C++: 19.00.24215.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.19 LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogStreaming: Display: Took 0.002s to delete old logs. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: GLENEISHA LogInit: User: Gleneisha LogInit: CPU Page size=4096, Cores=4 LogInit: High frequency timer resolution =2.143570 MHz LogMemory: Memory total: Physical=7.9GB (8GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 276.40 MB used, 276.40 MB peak LogMemory: Process Virtual Memory: 265.93 MB used, 265.93 MB peak LogMemory: Physical Memory: 2769.36 MB used, 5279.52 MB free, 8048.88 MB total LogMemory: Virtual Memory: 679.18 MB used, 5279.52 MB free, 134217728.00 MB total LogInit: Using OS detected language (en-US). LogInit: Using OS detected locale (en-US). LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. LogStreaming: Display: Took 1.668s to EndInitTextLocalization. LogInit: Setting process to per monitor DPI aware LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 LogD3D11RHI: D3D11 adapters: LogD3D11RHI: 0. 'Intel(R) HD Graphics 4000' (Feature Level 11_0) LogD3D11RHI: 32/0/1760 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 LogD3D11RHI: 1. 'NVIDIA GeForce GT 630M ' (Feature Level 11_0) LogD3D11RHI: 971/0/3071 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x10de LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) LogD3D11RHI: 0/0/256 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 LogD3D11RHI: Chosen D3D11 Adapter: 1 LogD3D11RHI: Creating new Direct3DDevice LogD3D11RHI: GPU DeviceId: 0x1140 (for the marketing name, search the web for "GPU Device Id") LogWindows: EnumDisplayDevices: LogWindows: 0. 'Intel(R) HD Graphics 4000' (P:1 D:1) LogWindows: 1. 'Intel(R) HD Graphics 4000' (P:0 D:0) LogWindows: 2. 'Intel(R) HD Graphics 4000' (P:0 D:0) LogWindows: 3. 'NVIDIA GeForce GT 630M ' (P:0 D:0) LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter LogD3D11RHI: Adapter Name: NVIDIA GeForce GT 630M
LogD3D11RHI: Driver Version: 331.65 (internal:9.18.13.3165, unified:331.65) LogD3D11RHI: Driver Date: 10-23-2013 LogRHI: Texture pool is 680 MB (70% of 971 MB) LogD3D11RHI: NvAPI_D3D_GetCurrentSLIState failed: 0xfffffff7 LogD3D11RHI: [Aftermath] Aftermath enabled but failed to initialize LogD3D11RHI: [Aftermath] Aftermath enabled and primed LogD3D11RHI: Async texture creation enabled LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) LogWindowsTextInputMethodSystem: Display: IME system now deactivated. LogWindowsTextInputMethodSystem: Display: IME system now deactivated. LogShaderCompilers: Guid format shader working directory is -23 characters bigger than the processId version (../../../../../../Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Intermediate/Shaders/WorkingDirectory/396/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Gleneisha/AppData/Local/Temp/UnrealShaderWorkingDir/BB26E6914DD720E486473A9A144F9ECB/'. LogTemp: Display: Loaded TP AllDesktopTargetPlatform LogTemp: Display: Loaded TP MacClientTargetPlatform LogTemp: Display: Loaded TP MacNoEditorTargetPlatform LogTemp: Display: Loaded TP MacServerTargetPlatform LogTemp: Display: Loaded TP MacTargetPlatform LogTemp: Display: Loaded TP WindowsClientTargetPlatform LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp: Display: Loaded TP WindowsServerTargetPlatform LogTemp: Display: Loaded TP WindowsTargetPlatform LogTemp: Display: Loaded TP Android_ASTCTargetPlatform LogTemp: Display: Loaded TP Android_ATCTargetPlatform LogTemp: Display: Loaded TP Android_DXTTargetPlatform LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform LogTemp: Display: Loaded TP Android_ETC1TargetPlatform LogTemp: Display: Loaded TP Android_ETC2TargetPlatform LogTemp: Display: Loaded TP Android_MultiTargetPlatform LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform LogTemp: Display: Loaded TP AndroidTargetPlatform LogTemp: Display: Loaded TP HTML5TargetPlatform LogTemp: Display: Loaded TP IOSTargetPlatform LogTemp: Display: Loaded TP TVOSTargetPlatform LogTemp: Display: Loaded TP LinuxClientTargetPlatform LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp: Display: Loaded TP LinuxServerTargetPlatform LogTemp: Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager: Display: Building Assets For Windows LogXGEController: Cleaning working directory: C:/Users/Gleneisha/AppData/Local/Temp/UnrealXGEWorkingDir/ LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. LogShaderCompilers: Display: Using Local Shader Compiler. LogDerivedDataCache: Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.11s 80MB C:/Users/Gleneisha/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc. LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Gleneisha/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/Gleneisha/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogDerivedDataCache: Shared data cache path not found in engine.ini, will not use an Shared cache. LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. LogMaterial: Verifying Global Shaders for PCD3D_SM5 LogSlate: Using Freetype 2.6.0 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogAssetRegistry: FAssetRegistry took 0.0284 seconds to start up LogInit: Selected Device Profile: [Windows] LogSimplygon: Simplygon DLL not present - disabling. LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction LogMeshReduction: No automatic skeletal mesh reduction module available LogMeshReduction: No automatic mesh merging module available LogMeshMerging: No automatic mesh merging module available LogNetVersion: GoogleVR_Lobby , NetCL: 3944462, EngineNetVer: 2, GameNetVer: 0 (Checksum: 2530599981) LogPackageLocalizationCache: Processed 21 localized package path(s) for 2 prioritized culture(s) in 0.279763 seconds LogUObjectArray: 38156 objects as part of root set at end of initial load. LogUObjectAllocator: 7635760 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool OSVREntryPointLog: Display: OSVR client context could not connect. Most likely the server isn't running. Treating this as if the HMD is not connected. LogGameAnalyticsAnalytics: Display: FAnalyticsGameAnalytics Constructor LogSubstanceCoreModule: Substance [CPU] Engine Loaded, Max Texture Size = 2048 LogTcpMessaging: Initializing TcpMessaging bridge LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled LogMaterial: Uniform references updated for custom material expression Ambient Cubemap Tint. LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance LogOcInput: OculusInput pre-init called LogEngine: Initializing Engine... LogHMD: GoogleVR API created LogAIModule: Creating AISystem for world Untitled LogInit: XAudio2 using 'Speakers / Headphones (IDT High Definition Audio CODEC)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogDerivedDataCache: Saved boot cache 1.30s 86MB C:/Users/Gleneisha/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogEngineSessionManager: EngineSessionManager initialized LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LocalizationService: Localization service is disabled LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb LogFileCache: Scanning file cache for directory 'C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Content/' took 0.01s LogCook: Display: Mobile HDR setting 0 LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0 LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s LogStats: FGameplayAbilitiesEditorModule::GameplayTagTreeChanged - 0.678 s LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.678 s LogLinker: Warning: Asset '../../Plugins/Runtime/MixedRealityFramework/Content/M_MRCamSrcProcessing.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. LogLinker: Warning: Asset '../../Plugins/Runtime/MixedRealityFramework/Content/T_MRCameraSource.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. LogLinker: Warning: Asset '../../Plugins/Runtime/MixedRealityFramework/Content/MRCameraSource.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. LogLinker: Warning: Asset '../../Plugins/Runtime/MixedRealityFramework/Content/T_MRGarbageMatteRenderTarget.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. LogLinker: Warning: Asset '../../Plugins/Runtime/MixedRealityFramework/Content/T_MRRenderTarget.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. LogLinker: Warning: Asset '../../Plugins/Runtime/MixedRealityFramework/Content/GarbageMattePlane.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. LogLinker: Warning: Asset '../../Plugins/Runtime/MixedRealityFramework/Content/GarbageMatteRuntimeMaterial.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. SourceControl: Source control is disabled Cmd: MAP LOAD FILE="../../../../../../Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Content/SimproTitansStudio_Lobby.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogAIModule: Creating AISystem for world SimproTitansStudio_Lobby LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 90.742ms to complete. LogFileHelpers: Loading map 'SimproTitansStudio_Lobby' took 0.451 LogCollectionManager: Loaded 0 collections in 0.001714 seconds LogFileCache: Scanning file cache for directory 'C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Saved/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Content/Developers/Gleneisha/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Content/Collections/' took 0.01s LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds LogContentBrowser: Native class hierarchy populated in 0.0177 seconds. Added 2869 classes and 719 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 1 classes and 2 folders. LogDirectoryWatcher: Warning: Failed to begin reading directory changes for ../../../../../../Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Plugins/. Error: The system cannot find the file specified. (0x00000002) LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0005 seconds. Added 0 classes and 0 folders. LogLoad: (Engine Initialization) Total time: 233.53 seconds LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds LogSteamController: SteamController is not available LogRawInputWindows: Warning: Found device 0 devices LogRawInputWindows: Warning: Found device 0 devices LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:4 UsagePage:1) LogRawInputWindows: Warning: Found device 1 devices LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:5 UsagePage:1) LogGoogleVRController: Creating Input Device: GoogleVRController -- Supported LogGoogleVRController: Successfully initialized GoogleVR Controller. LogGoogleVRController: GoogleVR Controller Created LogUObjectGlobals: Created PersistentFrame Addr=0x000000b3844e8da0, Size=4, Default_SKEL_PROTO_BP_AnimBlueprint_0_C Function /Engine/Transient.SKEL_PROTO_BP_AnimBlueprint_0_C:ExecuteUbergraph_PROTO_BP_AnimBlueprint_0 LogUObjectGlobals: Created PersistentFrame Addr=0x000000b3844e8ca0, Size=4, Default_PROTO_BP_AnimBlueprint_0_C Function /Engine/Transient.PROTO_BP_AnimBlueprint_0_C:ExecuteUbergraph_PROTO_BP_AnimBlueprint_0 LogContentStreaming: Texture pool size now 1000 MB LogSlate: Took 0.000303 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) LogSlate: Took 0.156094 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) LogSlate: Took 0.030557 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) LogSubstanceLiveLink: Warning: Unable to send data along socket, closing connection LogContentBrowser: Native class hierarchy updated for 'BuildPatchServices' in 0.0005 seconds. Added 1 classes and 2 folders. LogRenderer: Reallocating scene render targets to support 832x596 Format 10 NumSamples 1 (Frame:1). LogHTTPChunkInstaller: Enumerating manifest files LogAssetRegistry: Asset discovery search completed in 166.4108 seconds LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects) LogCollectionManager: Fixed up redirectors for 0 collections in 0.000061 seconds (updated 0 objects) LogHttp: Warning: 000000B38D25DF00: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25DF00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25DF00: libcurl info message cache 1 (Closing connection 0) LogHttp: Warning: 000000B38D25C580: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25C580: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25C580: libcurl info message cache 1 (Closing connection 1) LogHttp: Warning: 000000B38D25D780: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25D780: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25D780: libcurl info message cache 1 (Closing connection 2) LogHttp: Warning: 000000B38D25E200: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25E200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25E200: libcurl info message cache 1 (Closing connection 3) LogHttp: Warning: 000000B38D25E380: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25E380: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25E380: libcurl info message cache 1 (Closing connection 4) LogHttp: Warning: 000000B38D25DA80: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25DA80: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25DA80: libcurl info message cache 1 (Closing connection 5) LogHttp: Warning: 000000B38D25E380: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25E380: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25E380: libcurl info message cache 1 (Closing connection 6) LogHttp: Warning: 000000B38D25C400: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25C400: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25C400: libcurl info message cache 1 (Closing connection 7) LogSlate: FSceneViewport::OnFocusLost() reason 0 LogRenderer: Reallocating scene render targets to support 836x596 Format 10 NumSamples 1 (Frame:44854). LogRenderer: Reallocating scene render targets to support 852x596 Format 10 NumSamples 1 (Frame:44856). LogRenderer: Reallocating scene render targets to support 892x596 Format 10 NumSamples 1 (Frame:44858). LogRenderer: Reallocating scene render targets to support 916x596 Format 10 NumSamples 1 (Frame:44860). LogRenderer: Reallocating scene render targets to support 952x596 Format 10 NumSamples 1 (Frame:44862). LogRenderer: Reallocating scene render targets to support 984x596 Format 10 NumSamples 1 (Frame:44864). LogRenderer: Reallocating scene render targets to support 1000x596 Format 10 NumSamples 1 (Frame:44866). LogRenderer: Reallocating scene render targets to support 1008x596 Format 10 NumSamples 1 (Frame:44868). LogRenderer: Reallocating scene render targets to support 1012x596 Format 10 NumSamples 1 (Frame:44870). LogRenderer: Reallocating scene render targets to support 1020x596 Format 10 NumSamples 1 (Frame:44872). LogRenderer: Reallocating scene render targets to support 1052x596 Format 10 NumSamples 1 (Frame:44874). LogRenderer: Reallocating scene render targets to support 1060x596 Format 10 NumSamples 1 (Frame:44876). LogRenderer: Reallocating scene render targets to support 1068x596 Format 10 NumSamples 1 (Frame:44880). LogRenderer: Reallocating scene render targets to support 1072x596 Format 10 NumSamples 1 (Frame:44882). LogRenderer: Reallocating scene render targets to support 1076x596 Format 10 NumSamples 1 (Frame:44884). LogRenderer: Reallocating scene render targets to support 1080x596 Format 10 NumSamples 1 (Frame:44886). LogRenderer: Reallocating scene render targets to support 1148x596 Format 10 NumSamples 1 (Frame:44922). LogRenderer: Reallocating scene render targets to support 1192x596 Format 10 NumSamples 1 (Frame:44924). LogRenderer: Reallocating scene render targets to support 1240x596 Format 10 NumSamples 1 (Frame:44926). LogRenderer: Reallocating scene render targets to support 1252x596 Format 10 NumSamples 1 (Frame:44928). LogRenderer: Reallocating scene render targets to support 1256x596 Format 10 NumSamples 1 (Frame:45102). LogRenderer: Reallocating scene render targets to support 1260x596 Format 10 NumSamples 1 (Frame:45103). LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/' was aborted. LogDirectoryWatcher: A directory notification for 'C:/Program Files/Epic Games/UE_4.19/Enterprise/Plugins/' was aborted. LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 8) LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 9) LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 10) LogHttp: Warning: 000000B38D25D180: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25D180: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25D180: libcurl info message cache 1 (Closing connection 11) LogHttp: Warning: 000000B38D25D900: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25D900: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25D900: libcurl info message cache 1 (Closing connection 12) LogHttp: Warning: 000000B38D25CD00: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25CD00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25CD00: libcurl info message cache 1 (Closing connection 13) LogHttp: Warning: 000000B38D25D780: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25D780: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25D780: libcurl info message cache 1 (Closing connection 14) LogHttp: Warning: 000000B38D25C700: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25C700: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25C700: libcurl info message cache 1 (Closing connection 15) LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.GoogleVRLobby LogTemp: CWD: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\IOS LogTemp: Initial Dir: C:\Program Files\Epic Games\UE_4.19 LogTemp: Env CWD: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\IOS LogTemp: BranchPath = GLENEISHA/C/Program Files/Epic Games/UE_4.19/Engine/Binaries --- GameBranchPath = GLENEISHA/C/Program Files/Epic Games/UE_4.19/Engine/Binaries LogTemp: IPP ERROR: Could not find provision directory 'C:\Users\Gleneisha\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/'. LogHttp: Warning: 000000B399722680: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B399722680: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B399722680: libcurl info message cache 1 (Closing connection 16) LogHttp: Warning: 000000B3986A8100: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B3986A8100: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B3986A8100: libcurl info message cache 1 (Closing connection 17) LogHttp: Warning: 000000B3982ACA00: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B3982ACA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B3982ACA00: libcurl info message cache 1 (Closing connection 18) LogSlate: Window 'Project Settings' being destroyed UATHelper: Packaging (Android (ASTC)): Running AutomationTool... LogHttp: Warning: 000000B383D2C580: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B383D2C580: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B383D2C580: libcurl info message cache 1 (Closing connection 19) UATHelper: Packaging (Android (ASTC)): Parsing command line: -ScriptsForProject="C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject" -cook -stage -archive -archivedirectory=" C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Android_Build" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ASTC -build -utf8output UATHelper: Packaging (Android (ASTC)): Setting up ProjectParams for C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject UATHelper: Packaging (Android (ASTC)): BUILD COMMAND STARTED * UATHelper: Packaging (Android (ASTC)): Running: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject" -generatemanifest -nobuilduht -xgeexport "C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\G oogleVR_Lobby.uproject" -NoUBTMakefiles -remoteini="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby" -skipdeploy -NoHotReload LogSlate: Took 0.266289 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) LogSlate: Window 'Output Log' being destroyed UATHelper: Packaging (Android (ASTC)): PLATFORM_ANDROID_NDK_VERSION = 150300 UATHelper: Packaging (Android (ASTC)): NDK toolchain: r15c, NDK version: 19, GccVersion: 4.9, ClangVersion: 5.0.300080 UATHelper: Packaging (Android (ASTC)): Facebook SDK not found in C:\Program Files\Epic Games\UE_4.19\Engine\Plugins\Online\OnlineSubsystemFacebook\Source\ThirdParty\Android\NotForLicensees\FacebookSDK UATHelper: Packaging (Android (ASTC)): Parsing headers for GoogleVR_Lobby UATHelper: Packaging (Android (ASTC)): Running UnrealHeaderTool "C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject" "C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: No filename provided for module ScriptGeneratorPlugin UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: ModuleManager: Unable to load module 'ScriptGeneratorPlugin' because the file 'C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/' was not found. UATHelper: Packaging (Android (ASTC)): LogCompile: Error: Failed to initialize the engine (PreInit failed). PackagingResults: Warning: No filename provided for module ScriptGeneratorPlugin PackagingResults: Warning: ModuleManager: Unable to load module 'ScriptGeneratorPlugin' because the file 'C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/' was not found. PackagingResults: Error: Failed to initialize the engine (PreInit failed). UATHelper: Packaging (Android (ASTC)): Error: UnrealHeaderTool failed for target 'GoogleVR_Lobby' (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)). PackagingResults: Error: UnrealHeaderTool failed for target 'GoogleVR_Lobby' (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)). UATHelper: Packaging (Android (ASTC)): Took 103.3938332s to run UnrealBuildTool.exe, ExitCode=3 UATHelper: Packaging (Android (ASTC)): ERROR: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject" -generatemanifest -nobuilduht -xgeexport "C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject" -NoUBTMakefiles -remoteini="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby" -skipdeploy -NoHotReload. See logfile for details: 'UnrealBuildTool-2018.06.11-12.18.59.txt' UATHelper: Packaging (Android (ASTC)): (see C:\Users\Gleneisha\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace) PackagingResults: Error: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject" -generatemanifest -nobuilduht -xgeexport "C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lob by\GoogleVR_Lobby.uproject" -NoUBTMakefiles -remoteini="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby" -skipdeploy -NoHotReload. See logfile for details: 'UnrealBuildTool-2018.06.11-12.18.59.txt' UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=3 (Error_UnknownCommand) UATHelper: Packaging (Android (ASTC)): BUILD FAILED PackagingResults: Error: Unknown Command LogHttp: Warning: 000000B387A52200: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B387A52200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B387A52200: libcurl info message cache 1 (Closing connection 20) LogHttp: Warning: 000000B387A50D00: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B387A50D00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B387A50D00: libcurl info message cache 1 (Closing connection 21) LogHttp: Warning: 000000B387A53E80: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B387A53E80: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B387A53E80: libcurl info message cache 1 (Closing connection 22)

Second Attempt to package 6/11/2018

LogDirectoryWatcher: Warning: Failed to begin reading directory changes for ../../../../../../Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Plugins/. Error: The system cannot find the file specified. (0x00000002) LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0005 seconds. Added 0 classes and 0 folders. LogLoad: (Engine Initialization) Total time: 233.53 seconds LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds LogSteamController: SteamController is not available LogRawInputWindows: Warning: Found device 0 devices LogRawInputWindows: Warning: Found device 0 devices LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:4 UsagePage:1) LogRawInputWindows: Warning: Found device 1 devices LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:5 UsagePage:1) LogGoogleVRController: Creating Input Device: GoogleVRController -- Supported LogGoogleVRController: Successfully initialized GoogleVR Controller. LogGoogleVRController: GoogleVR Controller Created LogUObjectGlobals: Created PersistentFrame Addr=0x000000b3844e8da0, Size=4, Default_SKEL_PROTO_BP_AnimBlueprint_0_C Function /Engine/Transient.SKEL_PROTO_BP_AnimBlueprint_0_C:ExecuteUbergraph_PROTO_BP_AnimBlueprint_0 LogUObjectGlobals: Created PersistentFrame Addr=0x000000b3844e8ca0, Size=4, Default_PROTO_BP_AnimBlueprint_0_C Function /Engine/Transient.PROTO_BP_AnimBlueprint_0_C:ExecuteUbergraph_PROTO_BP_AnimBlueprint_0 LogContentStreaming: Texture pool size now 1000 MB LogSlate: Took 0.000303 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) LogSlate: Took 0.156094 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) LogSlate: Took 0.030557 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) LogSubstanceLiveLink: Warning: Unable to send data along socket, closing connection LogContentBrowser: Native class hierarchy updated for 'BuildPatchServices' in 0.0005 seconds. Added 1 classes and 2 folders. LogRenderer: Reallocating scene render targets to support 832x596 Format 10 NumSamples 1 (Frame:1). LogHTTPChunkInstaller: Enumerating manifest files LogAssetRegistry: Asset discovery search completed in 166.4108 seconds LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects) LogCollectionManager: Fixed up redirectors for 0 collections in 0.000061 seconds (updated 0 objects) LogHttp: Warning: 000000B38D25DF00: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25DF00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25DF00: libcurl info message cache 1 (Closing connection 0) LogHttp: Warning: 000000B38D25C580: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25C580: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25C580: libcurl info message cache 1 (Closing connection 1) LogHttp: Warning: 000000B38D25D780: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25D780: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25D780: libcurl info message cache 1 (Closing connection 2) LogHttp: Warning: 000000B38D25E200: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25E200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25E200: libcurl info message cache 1 (Closing connection 3) LogHttp: Warning: 000000B38D25E380: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25E380: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25E380: libcurl info message cache 1 (Closing connection 4) LogHttp: Warning: 000000B38D25DA80: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25DA80: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25DA80: libcurl info message cache 1 (Closing connection 5) LogHttp: Warning: 000000B38D25E380: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25E380: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25E380: libcurl info message cache 1 (Closing connection 6) LogHttp: Warning: 000000B38D25C400: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25C400: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25C400: libcurl info message cache 1 (Closing connection 7) LogSlate: FSceneViewport::OnFocusLost() reason 0 LogRenderer: Reallocating scene render targets to support 836x596 Format 10 NumSamples 1 (Frame:44854). LogRenderer: Reallocating scene render targets to support 852x596 Format 10 NumSamples 1 (Frame:44856). LogRenderer: Reallocating scene render targets to support 892x596 Format 10 NumSamples 1 (Frame:44858). LogRenderer: Reallocating scene render targets to support 916x596 Format 10 NumSamples 1 (Frame:44860). LogRenderer: Reallocating scene render targets to support 952x596 Format 10 NumSamples 1 (Frame:44862). LogRenderer: Reallocating scene render targets to support 984x596 Format 10 NumSamples 1 (Frame:44864). LogRenderer: Reallocating scene render targets to support 1000x596 Format 10 NumSamples 1 (Frame:44866). LogRenderer: Reallocating scene render targets to support 1008x596 Format 10 NumSamples 1 (Frame:44868). LogRenderer: Reallocating scene render targets to support 1012x596 Format 10 NumSamples 1 (Frame:44870). LogRenderer: Reallocating scene render targets to support 1020x596 Format 10 NumSamples 1 (Frame:44872). LogRenderer: Reallocating scene render targets to support 1052x596 Format 10 NumSamples 1 (Frame:44874). LogRenderer: Reallocating scene render targets to support 1060x596 Format 10 NumSamples 1 (Frame:44876). LogRenderer: Reallocating scene render targets to support 1068x596 Format 10 NumSamples 1 (Frame:44880). LogRenderer: Reallocating scene render targets to support 1072x596 Format 10 NumSamples 1 (Frame:44882). LogRenderer: Reallocating scene render targets to support 1076x596 Format 10 NumSamples 1 (Frame:44884). LogRenderer: Reallocating scene render targets to support 1080x596 Format 10 NumSamples 1 (Frame:44886). LogRenderer: Reallocating scene render targets to support 1148x596 Format 10 NumSamples 1 (Frame:44922). LogRenderer: Reallocating scene render targets to support 1192x596 Format 10 NumSamples 1 (Frame:44924). LogRenderer: Reallocating scene render targets to support 1240x596 Format 10 NumSamples 1 (Frame:44926). LogRenderer: Reallocating scene render targets to support 1252x596 Format 10 NumSamples 1 (Frame:44928). LogRenderer: Reallocating scene render targets to support 1256x596 Format 10 NumSamples 1 (Frame:45102). LogRenderer: Reallocating scene render targets to support 1260x596 Format 10 NumSamples 1 (Frame:45103). LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/' was aborted. LogDirectoryWatcher: A directory notification for 'C:/Program Files/Epic Games/UE_4.19/Enterprise/Plugins/' was aborted. LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 8) LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 9) LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 10) LogHttp: Warning: 000000B38D25D180: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25D180: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25D180: libcurl info message cache 1 (Closing connection 11) LogHttp: Warning: 000000B38D25D900: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25D900: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25D900: libcurl info message cache 1 (Closing connection 12) LogHttp: Warning: 000000B38D25CD00: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25CD00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25CD00: libcurl info message cache 1 (Closing connection 13) LogHttp: Warning: 000000B38D25D780: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25D780: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25D780: libcurl info message cache 1 (Closing connection 14) LogHttp: Warning: 000000B38D25C700: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B38D25C700: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B38D25C700: libcurl info message cache 1 (Closing connection 15) LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.GoogleVRLobby LogTemp: CWD: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\IOS LogTemp: Initial Dir: C:\Program Files\Epic Games\UE_4.19 LogTemp: Env CWD: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\IOS LogTemp: BranchPath = GLENEISHA/C/Program Files/Epic Games/UE_4.19/Engine/Binaries --- GameBranchPath = GLENEISHA/C/Program Files/Epic Games/UE_4.19/Engine/Binaries LogTemp: IPP ERROR: Could not find provision directory 'C:\Users\Gleneisha\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/'. LogHttp: Warning: 000000B399722680: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B399722680: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B399722680: libcurl info message cache 1 (Closing connection 16) LogHttp: Warning: 000000B3986A8100: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B3986A8100: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B3986A8100: libcurl info message cache 1 (Closing connection 17) LogHttp: Warning: 000000B3982ACA00: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B3982ACA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B3982ACA00: libcurl info message cache 1 (Closing connection 18) LogSlate: Window 'Project Settings' being destroyed UATHelper: Packaging (Android (ASTC)): Running AutomationTool... LogHttp: Warning: 000000B383D2C580: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B383D2C580: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B383D2C580: libcurl info message cache 1 (Closing connection 19) UATHelper: Packaging (Android (ASTC)): Parsing command line: -ScriptsForProject="C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject" -cook -stage -archive -archivedirectory=" C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Android_Build" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ASTC -build -utf8output UATHelper: Packaging (Android (ASTC)): Setting up ProjectParams for C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject UATHelper: Packaging (Android (ASTC)): BUILD COMMAND STARTED UATHelper: Packaging (Android (ASTC)): Running: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject" -generatemanifest -nobuilduht -xgeexport "C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\G oogleVR_Lobby.uproject" -NoUBTMakefiles -remoteini="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby" -skipdeploy -NoHotReload LogSlate: Took 0.266289 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) LogSlate: Window 'Output Log' being destroyed UATHelper: Packaging (Android (ASTC)): PLATFORM_ANDROID_NDK_VERSION = 150300 UATHelper: Packaging (Android (ASTC)): NDK toolchain: r15c, NDK version: 19, GccVersion: 4.9, ClangVersion: 5.0.300080 UATHelper: Packaging (Android (ASTC)): Facebook SDK not found in C:\Program Files\Epic Games\UE_4.19\Engine\Plugins\Online\OnlineSubsystemFacebook\Source\ThirdParty\Android\NotForLicensees\FacebookSDK UATHelper: Packaging (Android (ASTC)): Parsing headers for GoogleVR_Lobby UATHelper: Packaging (Android (ASTC)): Running UnrealHeaderTool "C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject" "C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: No filename provided for module ScriptGeneratorPlugin UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: ModuleManager: Unable to load module 'ScriptGeneratorPlugin' because the file 'C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/' was not found. UATHelper: Packaging (Android (ASTC)): LogCompile: Error: Failed to initialize the engine (PreInit failed). PackagingResults: Warning: No filename provided for module ScriptGeneratorPlugin PackagingResults: Warning: ModuleManager: Unable to load module 'ScriptGeneratorPlugin' because the file 'C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/' was not found. PackagingResults: Error: Failed to initialize the engine (PreInit failed). UATHelper: Packaging (Android (ASTC)): Error: UnrealHeaderTool failed for target 'GoogleVR_Lobby' (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)). PackagingResults: Error: UnrealHeaderTool failed for target 'GoogleVR_Lobby' (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)). UATHelper: Packaging (Android (ASTC)): Took 103.3938332s to run UnrealBuildTool.exe, ExitCode=3 UATHelper: Packaging (Android (ASTC)): ERROR: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject" -generatemanifest -nobuilduht -xgeexport "C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject" -NoUBTMakefiles -remoteini="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby" -skipdeploy -NoHotReload. See logfile for details: 'UnrealBuildTool-2018.06.11-12.18.59.txt' UATHelper: Packaging (Android (ASTC)): (see C:\Users\Gleneisha\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace) PackagingResults: Error: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject" -generatemanifest -nobuilduht -xgeexport "C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lob by\GoogleVR_Lobby.uproject" -NoUBTMakefiles -remoteini="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby" -skipdeploy -NoHotReload. See logfile for details: 'UnrealBuildTool-2018.06.11-12.18.59.txt' UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=3 (Error_UnknownCommand) UATHelper: Packaging (Android (ASTC)): BUILD FAILED PackagingResults: Error: Unknown Command LogHttp: Warning: 000000B387A52200: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B387A52200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B387A52200: libcurl info message cache 1 (Closing connection 20) LogHttp: Warning: 000000B387A50D00: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B387A50D00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B387A50D00: libcurl info message cache 1 (Closing connection 21) LogHttp: Warning: 000000B387A53E80: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B387A53E80: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B387A53E80: libcurl info message cache 1 (Closing connection 22) LogHttp: Warning: 000000B387A51000: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B387A51000: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B387A51000: libcurl info message cache 1 (Closing connection 23) LogHttp: Warning: 000000B387A52680: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B387A52680: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B387A52680: libcurl info message cache 1 (Closing connection 24) LogHttp: Warning: 000000B3DECD5600: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000000B3DECD5600: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000000B3DECD5600: libcurl info message cache 1 (Closing connection 25) UATHelper: Packaging (Android (ASTC)): Running AutomationTool... UATHelper: Packaging (Android (ASTC)): Parsing command line: -ScriptsForProject="C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject" -cook -stage -archive -archivedirectory=" C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ASTC -build -utf8output UATHelper: Packaging (Android (ASTC)): Setting up ProjectParams for C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject UATHelper: Packaging (Android (ASTC)): BUILD COMMAND STARTED UATHelper: Packaging (Android (ASTC)): Running: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject" -generatemanifest -nobuilduht -xgeexport "C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\G oogleVR_Lobby.uproject" -NoUBTMakefiles -remoteini="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby" -skipdeploy -NoHotReload UATHelper: Packaging (Android (ASTC)): Running AutomationTool... UATHelper: Packaging (Android (ASTC)): Parsing command line: -ScriptsForProject="C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject" -cook -stage -archive -archivedirectory=" C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ASTC -build -utf8output UATHelper: Packaging (Android (ASTC)): Setting up ProjectParams for C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject UATHelper: Packaging (Android (ASTC)): BUILD COMMAND STARTED UATHelper: Packaging (Android (ASTC)): Running: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject" -generatemanifest -nobuilduht -xgeexport "C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\G oogleVR_Lobby.uproject" -NoUBTMakefiles -remoteini="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby" -skipdeploy -NoHotReload UATHelper: Packaging (Android (ASTC)): PLATFORM_ANDROID_NDK_VERSION = 150300 UATHelper: Packaging (Android (ASTC)): NDK toolchain: r15c, NDK version: 19, GccVersion: 4.9, ClangVersion: 5.0.300080 UATHelper: Packaging (Android (ASTC)): Facebook SDK not found in C:\Program Files\Epic Games\UE_4.19\Engine\Plugins\Online\OnlineSubsystemFacebook\Source\ThirdParty\Android\NotForLicensees\FacebookSDK UATHelper: Packaging (Android (ASTC)): Parsing headers for GoogleVR_Lobby UATHelper: Packaging (Android (ASTC)): Running UnrealHeaderTool "C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject" "C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: No filename provided for module ScriptGeneratorPlugin UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: ModuleManager: Unable to load module 'ScriptGeneratorPlugin' because the file 'C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/' was not found. UATHelper: Packaging (Android (ASTC)): LogCompile: Error: Failed to initialize the engine (PreInit failed). PackagingResults: Warning: No filename provided for module ScriptGeneratorPlugin PackagingResults: Warning: ModuleManager: Unable to load module 'ScriptGeneratorPlugin' because the file 'C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/' was not found. PackagingResults: Error: Failed to initialize the engine (PreInit failed). UATHelper: Packaging (Android (ASTC)): Error: UnrealHeaderTool failed for target 'GoogleVR_Lobby' (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)). UATHelper: Packaging (Android (ASTC)): Took 6.3692448s to run UnrealBuildTool.exe, ExitCode=3 PackagingResults: Error: UnrealHeaderTool failed for target 'GoogleVR_Lobby' (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)). UATHelper: Packaging (Android (ASTC)): ERROR: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject" -generatemanifest -nobuilduht -xgeexport "C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject" -NoUBTMakefiles -remoteini="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby" -skipdeploy -NoHotReload. See logfile for details: 'UnrealBuildTool-2018.06.11-12.37.36.txt' UATHelper: Packaging (Android (ASTC)): (see C:\Users\Gleneisha\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace) PackagingResults: Error: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject" -generatemanifest -nobuilduht -xgeexport "C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lob by\GoogleVR_Lobby.uproject" -NoUBTMakefiles -remoteini="C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby" -skipdeploy -NoHotReload. See logfile for details: 'UnrealBuildTool-2018.06.11-12.37.36.txt' UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=3 (Error_UnknownCommand) UATHelper: Packaging (Android (ASTC)): BUILD FAILED PackagingResults: Error: Unknown Command

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asked Jun 12 '18 at 12:25 AM in Packaging & Deployment

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Aphro Steampro
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1 answer: sort voted first

Your phone probably has a 32 bit processor. To fix this:

Go to project settings- android- build , disable arm64 support and enable armv7 support

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answered Oct 11 '18 at 05:01 PM

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Redscience
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