Packaging Problems can anyone see where the trouble is in this error log. It says that it can not identify the phone? the libcurl? Anyone know how to fix this?

Packaging Failed first attempt
6/11/2018

LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(-325227317) SRandInit(-325227317).
LogInit: Read version file with build ID ‘3944462’
LogInit: Overriding engine version to CL 4033788, compatible CL 3944462
LogInit: Registered custom module enumerator with build ID ‘3944462’
LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.359422
LogD3D11RHI: Aftermath initialized
LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ‘’
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Marketplace/DonAINavigation/Binaries/Win64/UE4Editor-DonAINavigation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Marketplace/GameAnalytics/Binaries/Win64/UE4Editor-GameAnalytics.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Marketplace/GameAnalytics/Binaries/Win64/UE4Editor-GameAnalyticsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Marketplace/Substance/Binaries/Win64/UE4Editor-SubstanceCore.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Marketplace/Substance/Binaries/Win64/UE4Editor-SubstanceEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Marketplace/Substance/Binaries/Win64/UE4Editor-SubstanceSource.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Marketplace/Substance/Binaries/Win64/UE4Editor-SubstanceLiveLink.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Marketplace/ToolbagImporter/Binaries/Win64/UE4Editor-ToolbagImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/Binaries/Win64/UE4Editor-GoogleVRHMD.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRTransition2D/Binaries/Win64/UE4Editor-GoogleVRTransition2D.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/MixedRealityFramework/Binaries/Win64/UE4Editor-MixedRealityFramework.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/MixedRealityFramework/Binaries/Win64/UE4Editor-MixedRealityCalibration.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Compositing/LensDistortion/Binaries/Win64/UE4Editor-LensDistortion.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/OSVR/Binaries/Win64/UE4Editor-OSVR.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/OSVR/Binaries/Win64/UE4Editor-OSVRInput.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/SimpleHMD/Binaries/Win64/UE4Editor-SimpleHMD.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/StereoPanorama/Binaries/Win64/UE4Editor-StereoPanorama.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Slate/SlateRemote/Binaries/Win64/UE4Editor-SlateRemote.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MfMedia/Binaries/Win64/UE4Editor-MfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MfMedia/Binaries/Win64/UE4Editor-MfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidCamera/Binaries/Win64/UE4Editor-AndroidCameraEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidCamera/Binaries/Win64/UE4Editor-AndroidCameraFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Binaries/Win64/UE4Editor-GoogleVRController.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/LeapMotion/Binaries/Win64/UE4Editor-LeapMotion.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamController/Binaries/Win64/UE4Editor-SteamController.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/RawInput/Binaries/Win64/UE4Editor-RawInput.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Compositing/Composure/Binaries/Win64/UE4Editor-Composure.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Compositing/Composure/Binaries/Win64/UE4Editor-ComposureEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Binaries/Win64/UE4Editor-LocationServicesAndroidEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/LocationServicesIOSImpl/Binaries/Win64/UE4Editor-LocationServicesIOSEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Binaries/Win64/UE4Editor-OptionalMobileFeaturesBPLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Binaries/Win64/UE4Editor-WindowsDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AnimDistanceMatching/Binaries/Win64/UE4Editor-AnimDistanceMatching.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/ControlRig/Binaries/Win64/UE4Editor-ControlRig.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/ControlRig/Binaries/Win64/UE4Editor-ControlRigEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/GoogleARCore/Binaries/Win64/UE4Editor-GoogleARCoreBase.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/GoogleARCore/Binaries/Win64/UE4Editor-GoogleARCoreRendering.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/BlankPlugin/Binaries/Win64/UE4Editor-BlankPlugin.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/ScriptPlugin/Binaries/Win64/UE4Editor-ScriptPlugin.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/ScriptPlugin/Binaries/Win64/UE4Editor-ScriptEditorPlugin.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/FX/Niagara/Binaries/Win64/UE4Editor-Niagara.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/FX/Niagara/Binaries/Win64/UE4Editor-NiagaraShader.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/FX/Niagara/Binaries/Win64/UE4Editor-NiagaraVertexFactories.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/FX/Niagara/Binaries/Win64/UE4Editor-NiagaraEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/FX/Niagara/Binaries/Win64/UE4Editor-NiagaraEditorWidgets.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/GameplayAbilities/Binaries/Win64/UE4Editor-GameplayAbilities.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/GameplayAbilities/Binaries/Win64/UE4Editor-GameplayAbilitiesEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/HTTPChunkInstaller/Binaries/Win64/UE4Editor-HTTPChunkInstaller.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-Qos.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-Party.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-Lobby.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-Hotfix.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-Rejoin.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-LoginFlow.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemFacebook/Binaries/Win64/UE4Editor-OnlineSubsystemFacebook.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Binaries/Win64/Android/UE4Editor-GameCircleRuntimeSettings.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemGoogle/Binaries/Win64/UE4Editor-OnlineSubsystemGoogle.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemSteam/Binaries/Win64/UE4Editor-OnlineSubsystemSteam.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Performance/PerformanceMonitor/Binaries/Win64/UE4Editor-PerformanceMonitor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Nvidia/Ansel/Binaries/Win64/UE4Editor-Ansel.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ApexDestruction/Binaries/Win64/UE4Editor-ApexDestruction.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ApexDestruction/Binaries/Win64/UE4Editor-ApexDestructionEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/CodeView/Binaries/Win64/UE4Editor-CodeView.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/SignificanceManager/Binaries/Win64/UE4Editor-SignificanceManager.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UE4Editor-CLionSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeys.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeysOpenSSL.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/DataValidation/Binaries/Win64/UE4Editor-DataValidation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UE4Editor-DatasmithContent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/LinearTimecode/Binaries/Win64/UE4Editor-LinearTimecode.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Binaries/Win64/UE4Editor-NetcodeUnitTest.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Binaries/Win64/UE4Editor-NUTUnrealEngine4.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLink.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLinkEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCaptureEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file C:/Program Files/Epic Games/UE_4.19/Enterprise/Plugins/Editor/DatasmithCADImporter/Binaries/Win64/UE4Editor-DatasmithCADImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file C:/Program Files/Epic Games/UE_4.19/Enterprise/Plugins/Editor/DatasmithImporter/Binaries/Win64/UE4Editor-DatasmithImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file C:/Program Files/Epic Games/UE_4.19/Enterprise/Plugins/Experimental/EditorScriptingUtilities/Binaries/Win64/UE4Editor-EditorScriptingUtilities.dll (API version 3944462).
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin Composure
LogPluginManager: Mounting plugin LensDistortion
LogPluginManager: Plugin shader directory …/…/…/Engine/Plugins/Compositing/LensDistortion/Shaders found
LogPluginManager: Mapping shader source directory …/…/…/Engine/Plugins/Compositing/LensDistortion/Shaders to virtual directory /Plugin/LensDistortion
LogPluginManager: Mounting plugin BlankPlugin
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin CodeView
LogPluginManager: Mounting plugin ControlRig
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin OSVR
LogPluginManager: Mounting plugin RawInput
LogPluginManager: Mounting plugin SimpleHMD
LogPluginManager: Mounting plugin StereoPanorama
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin NiagaraExtras
LogPluginManager: Mounting plugin DonAINavigation
LogPluginManager: Mounting plugin GameAnalytics
LogPluginManager: Mounting plugin Substance
LogPluginManager: Mounting plugin ToolbagImporter
LogPluginManager: Mounting plugin AndroidCamera
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin MfMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGameCircle
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineFramework
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemFacebook
LogPluginManager: Mounting plugin OnlineSubsystemGoogle
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemSteam
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin PerformanceMonitor
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AnimDistanceMatching
LogPluginManager: Mounting plugin ApexDestruction
LogPluginManager: Mounting plugin AppleARKit
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GameplayAbilities
LogPluginManager: Mounting plugin GoogleARCore
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GoogleVRController
LogPluginManager: Mounting plugin GoogleVRHMD
LogPluginManager: Mounting plugin GoogleVRTransition2D
LogPluginManager: Mounting plugin HTTPChunkInstaller
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LeapMotion
LogPluginManager: Mounting plugin LocationServicesAndroidImpl
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin LocationServicesIOSImpl
LogPluginManager: Mounting plugin MixedRealityFramework
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin Ansel
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Plugin shader directory …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
LogPluginManager: Mapping shader source directory …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
LogPluginManager: Mounting plugin OptionalMobileFeaturesBPLibrary
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SteamController
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScriptPlugin
LogPluginManager: Mounting plugin SlateRemote
LogPluginManager: Mounting plugin DatasmithCADImporter
LogPluginManager: Mounting plugin DatasmithImporter
LogPluginManager: Mounting plugin EditorScriptingUtilities
LogStreaming: Display: Took 4.207s to configure plugins.
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: WinSock: I am Gleneisha (127.0.0.1:0)
LeapPluginLog: Using LeapPlugin version 2.0.0
LogAnsel: Tried to load …/…/…/Engine/Plugins/Runtime/Nvidia/Ansel/Binaries/ThirdParty/AnselSDK64.dll : success=1
LogInit: Build: ++UE4+Release-4.19-CL-4033788
LogInit: Engine Version: 4.19.2-4033788+++UE4+Release-4.19
LogInit: Compatible Engine Version: 4.19.0-3944462+++UE4+Release-4.19
LogInit: Net CL: 3944462
LogDevObjectVersion: Number of dev versions registered: 18
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 23
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 33
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 25
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 6
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 1
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 2
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 16
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogInit: Compiled (64-bit): Apr 27 2018 02:06:57
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.19
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogStreaming: Display: Took 0.002s to delete old logs.
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogInit: Computer: GLENEISHA
LogInit: User: Gleneisha
LogInit: CPU Page size=4096, Cores=4
LogInit: High frequency timer resolution =2.143570 MHz
LogMemory: Memory total: Physical=7.9GB (8GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 276.40 MB used, 276.40 MB peak
LogMemory: Process Virtual Memory: 265.93 MB used, 265.93 MB peak
LogMemory: Physical Memory: 2769.36 MB used, 5279.52 MB free, 8048.88 MB total
LogMemory: Virtual Memory: 679.18 MB used, 5279.52 MB free, 134217728.00 MB total
LogInit: Using OS detected language (en-US).
LogInit: Using OS detected locale (en-US).
LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so the ‘en’ localization will be used.
LogStreaming: Display: Took 1.668s to EndInitTextLocalization.
LogInit: Setting process to per monitor DPI aware
LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: 0. ‘Intel(R) HD Graphics 4000’ (Feature Level 11_0)
LogD3D11RHI: 32/0/1760 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
LogD3D11RHI: 1. 'NVIDIA GeForce GT 630M ’ (Feature Level 11_0)
LogD3D11RHI: 971/0/3071 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x10de
LogD3D11RHI: 2. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
LogD3D11RHI: 0/0/256 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter: 1
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x1140 (for the marketing name, search the web for “GPU Device Id”)
LogWindows: EnumDisplayDevices:
LogWindows: 0. ‘Intel(R) HD Graphics 4000’ (P:1 D:1)
LogWindows: 1. ‘Intel(R) HD Graphics 4000’ (P:0 D:0)
LogWindows: 2. ‘Intel(R) HD Graphics 4000’ (P:0 D:0)
LogWindows: 3. 'NVIDIA GeForce GT 630M ’ (P:0 D:0)
LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter
LogD3D11RHI: Adapter Name: NVIDIA GeForce GT 630M
LogD3D11RHI: Driver Version: 331.65 (internal:9.18.13.3165, unified:331.65)
LogD3D11RHI: Driver Date: 10-23-2013
LogRHI: Texture pool is 680 MB (70% of 971 MB)
LogD3D11RHI: NvAPI_D3D_GetCurrentSLIState failed: 0xfffffff7
LogD3D11RHI: [Aftermath] Aftermath enabled but failed to initialize
LogD3D11RHI: [Aftermath] Aftermath enabled and primed
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
LogShaderCompilers: Guid format shader working directory is -23 characters bigger than the processId version (…/…/…/…/…/…/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Intermediate/Shaders/WorkingDirectory/396/).
LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Gleneisha/AppData/Local/Temp/UnrealShaderWorkingDir/BB26E6914DD720E486473A9A144F9ECB/’.
LogTemp: Display: Loaded TP AllDesktopTargetPlatform
LogTemp: Display: Loaded TP MacClientTargetPlatform
LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
LogTemp: Display: Loaded TP MacServerTargetPlatform
LogTemp: Display: Loaded TP MacTargetPlatform
LogTemp: Display: Loaded TP WindowsClientTargetPlatform
LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp: Display: Loaded TP WindowsServerTargetPlatform
LogTemp: Display: Loaded TP WindowsTargetPlatform
LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
LogTemp: Display: Loaded TP Android_ATCTargetPlatform
LogTemp: Display: Loaded TP Android_DXTTargetPlatform
LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform
LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
LogTemp: Display: Loaded TP Android_MultiTargetPlatform
LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP HTML5TargetPlatform
LogTemp: Display: Loaded TP IOSTargetPlatform
LogTemp: Display: Loaded TP TVOSTargetPlatform
LogTemp: Display: Loaded TP LinuxClientTargetPlatform
LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
LogTemp: Display: Loaded TP LinuxServerTargetPlatform
LogTemp: Display: Loaded TP LinuxTargetPlatform
LogTargetPlatformManager: Display: Building Assets For Windows
LogXGEController: Cleaning working directory: C:/Users/Gleneisha/AppData/Local/Temp/UnrealXGEWorkingDir/
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
LogShaderCompilers: Display: Using Local Shader Compiler.
LogDerivedDataCache: Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.11s 80MB C:/Users/Gleneisha/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc.
LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Gleneisha/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path C:/Users/Gleneisha/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
LogMaterial: Verifying Global Shaders for PCD3D_SM5
LogSlate: Using Freetype 2.6.0
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0284 seconds to start up
LogInit: Selected Device Profile: [Windows]
LogSimplygon: Simplygon DLL not present - disabling.
LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: No automatic skeletal mesh reduction module available
LogMeshReduction: No automatic mesh merging module available
LogMeshMerging: No automatic mesh merging module available
LogNetVersion: GoogleVR_Lobby , NetCL: 3944462, EngineNetVer: 2, GameNetVer: 0 (Checksum: 2530599981)
LogPackageLocalizationCache: Processed 21 localized package path(s) for 2 prioritized culture(s) in 0.279763 seconds
LogUObjectArray: 38156 objects as part of root set at end of initial load.
LogUObjectAllocator: 7635760 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
OSVREntryPointLog: Display: OSVR client context could not connect. Most likely the server isn’t running. Treating this as if the HMD is not connected.
LogGameAnalyticsAnalytics: Display: FAnalyticsGameAnalytics Constructor
LogSubstanceCoreModule: Substance [CPU] Engine Loaded, Max Texture Size = 2048
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogMaterial: Uniform references updated for custom material expression Ambient Cubemap Tint.
LogOnline: Display: STEAM: Loading Steam SDK 1.39
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogOcInput: OculusInput pre-init called
LogEngine: Initializing Engine…
LogHMD: GoogleVR API created
LogAIModule: Creating AISystem for world Untitled
LogInit: XAudio2 using ‘Speakers / Headphones (IDT High Definition Audio CODEC)’ : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 1.30s 86MB C:/Users/Gleneisha/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogEngineSessionManager: EngineSessionManager initialized
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
LogFileCache: Scanning file cache for directory ‘C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Content/’ took 0.01s
LogCook: Display: Mobile HDR setting 0
LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: FGameplayAbilitiesEditorModule::GameplayTagTreeChanged - 0.678 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.678 s
LogLinker: Warning: Asset ‘…/…/Plugins/Runtime/MixedRealityFramework/Content/M_MRCamSrcProcessing.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/Plugins/Runtime/MixedRealityFramework/Content/T_MRCameraSource.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/Plugins/Runtime/MixedRealityFramework/Content/MRCameraSource.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/Plugins/Runtime/MixedRealityFramework/Content/T_MRGarbageMatteRenderTarget.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/Plugins/Runtime/MixedRealityFramework/Content/T_MRRenderTarget.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/Plugins/Runtime/MixedRealityFramework/Content/GarbageMattePlane.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/Plugins/Runtime/MixedRealityFramework/Content/GarbageMatteRuntimeMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
SourceControl: Source control is disabled
Cmd: MAP LOAD FILE="…/…/…/…/…/…/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Content/SimproTitansStudio_Lobby.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAIModule: Creating AISystem for world SimproTitansStudio_Lobby
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 90.742ms to complete.
LogFileHelpers: Loading map ‘SimproTitansStudio_Lobby’ took 0.451
LogCollectionManager: Loaded 0 collections in 0.001714 seconds
LogFileCache: Scanning file cache for directory ‘C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Saved/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Content/Developers/Gleneisha/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Content/Collections/’ took 0.01s
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
LogContentBrowser: Native class hierarchy populated in 0.0177 seconds. Added 2869 classes and 719 folders.
LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0003 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0003 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0004 seconds. Added 1 classes and 2 folders.
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for …/…/…/…/…/…/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Plugins/. Error: The system cannot find the file specified. (0x00000002)
LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0005 seconds. Added 0 classes and 0 folders.
LogLoad: (Engine Initialization) Total time: 233.53 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogSteamController: SteamController is not available
LogRawInputWindows: Warning: Found device 0 devices
LogRawInputWindows: Warning: Found device 0 devices
LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:4 UsagePage:1)
LogRawInputWindows: Warning: Found device 1 devices
LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:5 UsagePage:1)
LogGoogleVRController: Creating Input Device: GoogleVRController – Supported
LogGoogleVRController: Successfully initialized GoogleVR Controller.
LogGoogleVRController: GoogleVR Controller Created
LogUObjectGlobals: Created PersistentFrame Addr=0x000000b3844e8da0, Size=4, Default__SKEL_PROTO_BP_AnimBlueprint_0_C Function /Engine/Transient.SKEL_PROTO_BP_AnimBlueprint_0_C:ExecuteUbergraph_PROTO_BP_AnimBlueprint_0
LogUObjectGlobals: Created PersistentFrame Addr=0x000000b3844e8ca0, Size=4, Default__PROTO_BP_AnimBlueprint_0_C Function /Engine/Transient.PROTO_BP_AnimBlueprint_0_C:ExecuteUbergraph_PROTO_BP_AnimBlueprint_0
LogContentStreaming: Texture pool size now 1000 MB
LogSlate: Took 0.000303 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
LogSlate: Took 0.156094 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
LogSlate: Took 0.030557 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
LogSubstanceLiveLink: Warning: Unable to send data along socket, closing connection
LogContentBrowser: Native class hierarchy updated for ‘BuildPatchServices’ in 0.0005 seconds. Added 1 classes and 2 folders.
LogRenderer: Reallocating scene render targets to support 832x596 Format 10 NumSamples 1 (Frame:1).
LogHTTPChunkInstaller: Enumerating manifest files
LogAssetRegistry: Asset discovery search completed in 166.4108 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000061 seconds (updated 0 objects)
LogHttp: Warning: 000000B38D25DF00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25DF00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25DF00: libcurl info message cache 1 (Closing connection 0)
LogHttp: Warning: 000000B38D25C580: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25C580: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25C580: libcurl info message cache 1 (Closing connection 1)
LogHttp: Warning: 000000B38D25D780: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25D780: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25D780: libcurl info message cache 1 (Closing connection 2)
LogHttp: Warning: 000000B38D25E200: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25E200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25E200: libcurl info message cache 1 (Closing connection 3)
LogHttp: Warning: 000000B38D25E380: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25E380: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25E380: libcurl info message cache 1 (Closing connection 4)
LogHttp: Warning: 000000B38D25DA80: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25DA80: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25DA80: libcurl info message cache 1 (Closing connection 5)
LogHttp: Warning: 000000B38D25E380: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25E380: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25E380: libcurl info message cache 1 (Closing connection 6)
LogHttp: Warning: 000000B38D25C400: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25C400: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25C400: libcurl info message cache 1 (Closing connection 7)
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogRenderer: Reallocating scene render targets to support 836x596 Format 10 NumSamples 1 (Frame:44854).
LogRenderer: Reallocating scene render targets to support 852x596 Format 10 NumSamples 1 (Frame:44856).
LogRenderer: Reallocating scene render targets to support 892x596 Format 10 NumSamples 1 (Frame:44858).
LogRenderer: Reallocating scene render targets to support 916x596 Format 10 NumSamples 1 (Frame:44860).
LogRenderer: Reallocating scene render targets to support 952x596 Format 10 NumSamples 1 (Frame:44862).
LogRenderer: Reallocating scene render targets to support 984x596 Format 10 NumSamples 1 (Frame:44864).
LogRenderer: Reallocating scene render targets to support 1000x596 Format 10 NumSamples 1 (Frame:44866).
LogRenderer: Reallocating scene render targets to support 1008x596 Format 10 NumSamples 1 (Frame:44868).
LogRenderer: Reallocating scene render targets to support 1012x596 Format 10 NumSamples 1 (Frame:44870).
LogRenderer: Reallocating scene render targets to support 1020x596 Format 10 NumSamples 1 (Frame:44872).
LogRenderer: Reallocating scene render targets to support 1052x596 Format 10 NumSamples 1 (Frame:44874).
LogRenderer: Reallocating scene render targets to support 1060x596 Format 10 NumSamples 1 (Frame:44876).
LogRenderer: Reallocating scene render targets to support 1068x596 Format 10 NumSamples 1 (Frame:44880).
LogRenderer: Reallocating scene render targets to support 1072x596 Format 10 NumSamples 1 (Frame:44882).
LogRenderer: Reallocating scene render targets to support 1076x596 Format 10 NumSamples 1 (Frame:44884).
LogRenderer: Reallocating scene render targets to support 1080x596 Format 10 NumSamples 1 (Frame:44886).
LogRenderer: Reallocating scene render targets to support 1148x596 Format 10 NumSamples 1 (Frame:44922).
LogRenderer: Reallocating scene render targets to support 1192x596 Format 10 NumSamples 1 (Frame:44924).
LogRenderer: Reallocating scene render targets to support 1240x596 Format 10 NumSamples 1 (Frame:44926).
LogRenderer: Reallocating scene render targets to support 1252x596 Format 10 NumSamples 1 (Frame:44928).
LogRenderer: Reallocating scene render targets to support 1256x596 Format 10 NumSamples 1 (Frame:45102).
LogRenderer: Reallocating scene render targets to support 1260x596 Format 10 NumSamples 1 (Frame:45103).
LogDirectoryWatcher: A directory notification for ‘…/…/…/Engine/Plugins/’ was aborted.
LogDirectoryWatcher: A directory notification for ‘C:/Program Files/Epic Games/UE_4.19/Enterprise/Plugins/’ was aborted.
LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 8)
LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 9)
LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 10)
LogHttp: Warning: 000000B38D25D180: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25D180: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25D180: libcurl info message cache 1 (Closing connection 11)
LogHttp: Warning: 000000B38D25D900: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25D900: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25D900: libcurl info message cache 1 (Closing connection 12)
LogHttp: Warning: 000000B38D25CD00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25CD00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25CD00: libcurl info message cache 1 (Closing connection 13)
LogHttp: Warning: 000000B38D25D780: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25D780: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25D780: libcurl info message cache 1 (Closing connection 14)
LogHttp: Warning: 000000B38D25C700: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25C700: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25C700: libcurl info message cache 1 (Closing connection 15)
LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.GoogleVRLobby
LogTemp: CWD: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\IOS
LogTemp: Initial Dir: C:\Program Files\Epic Games\UE_4.19
LogTemp: Env CWD: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\IOS
LogTemp: BranchPath = GLENEISHA/C/Program Files/Epic Games/UE_4.19/Engine/Binaries — GameBranchPath = GLENEISHA/C/Program Files/Epic Games/UE_4.19/Engine/Binaries
LogTemp: IPP ERROR: Could not find provision directory ‘C:\Users\Gleneisha\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/’.
LogHttp: Warning: 000000B399722680: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B399722680: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B399722680: libcurl info message cache 1 (Closing connection 16)
LogHttp: Warning: 000000B3986A8100: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B3986A8100: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B3986A8100: libcurl info message cache 1 (Closing connection 17)
LogHttp: Warning: 000000B3982ACA00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B3982ACA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B3982ACA00: libcurl info message cache 1 (Closing connection 18)
LogSlate: Window ‘Project Settings’ being destroyed
UATHelper: Packaging (Android (ASTC)): Running AutomationTool…
LogHttp: Warning: 000000B383D2C580: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B383D2C580: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B383D2C580: libcurl info message cache 1 (Closing connection 19)
UATHelper: Packaging (Android (ASTC)): Parsing command line: -ScriptsForProject=“C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject” -cook -stage -archive -archivedirectory="
C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Android_Build" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ASTC -build -utf8output
UATHelper: Packaging (Android (ASTC)): Setting up ProjectParams for C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject
UATHelper: Packaging (Android (ASTC)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (ASTC)): Running: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\G
oogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload
LogSlate: Took 0.266289 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
LogSlate: Window ‘Output Log’ being destroyed
UATHelper: Packaging (Android (ASTC)): PLATFORM_ANDROID_NDK_VERSION = 150300
UATHelper: Packaging (Android (ASTC)): NDK toolchain: r15c, NDK version: 19, GccVersion: 4.9, ClangVersion: 5.0.300080
UATHelper: Packaging (Android (ASTC)): Facebook SDK not found in C:\Program Files\Epic Games\UE_4.19\Engine\Plugins\Online\OnlineSubsystemFacebook\Source\ThirdParty\Android\NotForLicensees\FacebookSDK
UATHelper: Packaging (Android (ASTC)): Parsing headers for GoogleVR_Lobby
UATHelper: Packaging (Android (ASTC)): Running UnrealHeaderTool “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error”
-Unattended -WarningsAsErrors -installed
UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: No filename provided for module ScriptGeneratorPlugin
UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: ModuleManager: Unable to load module ‘ScriptGeneratorPlugin’ because the file ‘C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/’ was not found.
UATHelper: Packaging (Android (ASTC)): LogCompile: Error: Failed to initialize the engine (PreInit failed).
PackagingResults: Warning: No filename provided for module ScriptGeneratorPlugin
PackagingResults: Warning: ModuleManager: Unable to load module ‘ScriptGeneratorPlugin’ because the file ‘C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/’ was not found.
PackagingResults: Error: Failed to initialize the engine (PreInit failed).
UATHelper: Packaging (Android (ASTC)): Error: UnrealHeaderTool failed for target ‘GoogleVR_Lobby’ (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)).
PackagingResults: Error: UnrealHeaderTool failed for target ‘GoogleVR_Lobby’ (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)).
UATHelper: Packaging (Android (ASTC)): Took 103.3938332s to run UnrealBuildTool.exe, ExitCode=3
UATHelper: Packaging (Android (ASTC)): ERROR: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal
Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload. See logfile for details: ‘UnrealBuildTool-2018.06.11-12.18.59.txt’
UATHelper: Packaging (Android (ASTC)): (see C:\Users\Gleneisha\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace)
PackagingResults: Error: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lob
by\GoogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload. See logfile for details: ‘UnrealBuildTool-2018.06.11-12.18.59.txt’
UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=3 (Error_UnknownCommand)
UATHelper: Packaging (Android (ASTC)): BUILD FAILED
PackagingResults: Error: Unknown Command
LogHttp: Warning: 000000B387A52200: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B387A52200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B387A52200: libcurl info message cache 1 (Closing connection 20)
LogHttp: Warning: 000000B387A50D00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B387A50D00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B387A50D00: libcurl info message cache 1 (Closing connection 21)
LogHttp: Warning: 000000B387A53E80: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B387A53E80: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B387A53E80: libcurl info message cache 1 (Closing connection 22)

Second Attempt to package
6/11/2018

LogDirectoryWatcher: Warning: Failed to begin reading directory changes for …/…/…/…/…/…/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Plugins/. Error: The system cannot find the file specified. (0x00000002)
LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0005 seconds. Added 0 classes and 0 folders.
LogLoad: (Engine Initialization) Total time: 233.53 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogSteamController: SteamController is not available
LogRawInputWindows: Warning: Found device 0 devices
LogRawInputWindows: Warning: Found device 0 devices
LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:4 UsagePage:1)
LogRawInputWindows: Warning: Found device 1 devices
LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:5 UsagePage:1)
LogGoogleVRController: Creating Input Device: GoogleVRController – Supported
LogGoogleVRController: Successfully initialized GoogleVR Controller.
LogGoogleVRController: GoogleVR Controller Created
LogUObjectGlobals: Created PersistentFrame Addr=0x000000b3844e8da0, Size=4, Default__SKEL_PROTO_BP_AnimBlueprint_0_C Function /Engine/Transient.SKEL_PROTO_BP_AnimBlueprint_0_C:ExecuteUbergraph_PROTO_BP_AnimBlueprint_0
LogUObjectGlobals: Created PersistentFrame Addr=0x000000b3844e8ca0, Size=4, Default__PROTO_BP_AnimBlueprint_0_C Function /Engine/Transient.PROTO_BP_AnimBlueprint_0_C:ExecuteUbergraph_PROTO_BP_AnimBlueprint_0
LogContentStreaming: Texture pool size now 1000 MB
LogSlate: Took 0.000303 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
LogSlate: Took 0.156094 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
LogSlate: Took 0.030557 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
LogSubstanceLiveLink: Warning: Unable to send data along socket, closing connection
LogContentBrowser: Native class hierarchy updated for ‘BuildPatchServices’ in 0.0005 seconds. Added 1 classes and 2 folders.
LogRenderer: Reallocating scene render targets to support 832x596 Format 10 NumSamples 1 (Frame:1).
LogHTTPChunkInstaller: Enumerating manifest files
LogAssetRegistry: Asset discovery search completed in 166.4108 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000061 seconds (updated 0 objects)
LogHttp: Warning: 000000B38D25DF00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25DF00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25DF00: libcurl info message cache 1 (Closing connection 0)
LogHttp: Warning: 000000B38D25C580: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25C580: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25C580: libcurl info message cache 1 (Closing connection 1)
LogHttp: Warning: 000000B38D25D780: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25D780: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25D780: libcurl info message cache 1 (Closing connection 2)
LogHttp: Warning: 000000B38D25E200: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25E200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25E200: libcurl info message cache 1 (Closing connection 3)
LogHttp: Warning: 000000B38D25E380: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25E380: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25E380: libcurl info message cache 1 (Closing connection 4)
LogHttp: Warning: 000000B38D25DA80: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25DA80: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25DA80: libcurl info message cache 1 (Closing connection 5)
LogHttp: Warning: 000000B38D25E380: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25E380: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25E380: libcurl info message cache 1 (Closing connection 6)
LogHttp: Warning: 000000B38D25C400: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25C400: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25C400: libcurl info message cache 1 (Closing connection 7)
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogRenderer: Reallocating scene render targets to support 836x596 Format 10 NumSamples 1 (Frame:44854).
LogRenderer: Reallocating scene render targets to support 852x596 Format 10 NumSamples 1 (Frame:44856).
LogRenderer: Reallocating scene render targets to support 892x596 Format 10 NumSamples 1 (Frame:44858).
LogRenderer: Reallocating scene render targets to support 916x596 Format 10 NumSamples 1 (Frame:44860).
LogRenderer: Reallocating scene render targets to support 952x596 Format 10 NumSamples 1 (Frame:44862).
LogRenderer: Reallocating scene render targets to support 984x596 Format 10 NumSamples 1 (Frame:44864).
LogRenderer: Reallocating scene render targets to support 1000x596 Format 10 NumSamples 1 (Frame:44866).
LogRenderer: Reallocating scene render targets to support 1008x596 Format 10 NumSamples 1 (Frame:44868).
LogRenderer: Reallocating scene render targets to support 1012x596 Format 10 NumSamples 1 (Frame:44870).
LogRenderer: Reallocating scene render targets to support 1020x596 Format 10 NumSamples 1 (Frame:44872).
LogRenderer: Reallocating scene render targets to support 1052x596 Format 10 NumSamples 1 (Frame:44874).
LogRenderer: Reallocating scene render targets to support 1060x596 Format 10 NumSamples 1 (Frame:44876).
LogRenderer: Reallocating scene render targets to support 1068x596 Format 10 NumSamples 1 (Frame:44880).
LogRenderer: Reallocating scene render targets to support 1072x596 Format 10 NumSamples 1 (Frame:44882).
LogRenderer: Reallocating scene render targets to support 1076x596 Format 10 NumSamples 1 (Frame:44884).
LogRenderer: Reallocating scene render targets to support 1080x596 Format 10 NumSamples 1 (Frame:44886).
LogRenderer: Reallocating scene render targets to support 1148x596 Format 10 NumSamples 1 (Frame:44922).
LogRenderer: Reallocating scene render targets to support 1192x596 Format 10 NumSamples 1 (Frame:44924).
LogRenderer: Reallocating scene render targets to support 1240x596 Format 10 NumSamples 1 (Frame:44926).
LogRenderer: Reallocating scene render targets to support 1252x596 Format 10 NumSamples 1 (Frame:44928).
LogRenderer: Reallocating scene render targets to support 1256x596 Format 10 NumSamples 1 (Frame:45102).
LogRenderer: Reallocating scene render targets to support 1260x596 Format 10 NumSamples 1 (Frame:45103).
LogDirectoryWatcher: A directory notification for ‘…/…/…/Engine/Plugins/’ was aborted.
LogDirectoryWatcher: A directory notification for ‘C:/Program Files/Epic Games/UE_4.19/Enterprise/Plugins/’ was aborted.
LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 8)
LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 9)
LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 10)
LogHttp: Warning: 000000B38D25D180: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25D180: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25D180: libcurl info message cache 1 (Closing connection 11)
LogHttp: Warning: 000000B38D25D900: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25D900: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25D900: libcurl info message cache 1 (Closing connection 12)
LogHttp: Warning: 000000B38D25CD00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25CD00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25CD00: libcurl info message cache 1 (Closing connection 13)
LogHttp: Warning: 000000B38D25D780: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25D780: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25D780: libcurl info message cache 1 (Closing connection 14)
LogHttp: Warning: 000000B38D25C700: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25C700: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25C700: libcurl info message cache 1 (Closing connection 15)
LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.GoogleVRLobby
LogTemp: CWD: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\IOS
LogTemp: Initial Dir: C:\Program Files\Epic Games\UE_4.19
LogTemp: Env CWD: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\IOS
LogTemp: BranchPath = GLENEISHA/C/Program Files/Epic Games/UE_4.19/Engine/Binaries — GameBranchPath = GLENEISHA/C/Program Files/Epic Games/UE_4.19/Engine/Binaries
LogTemp: IPP ERROR: Could not find provision directory ‘C:\Users\Gleneisha\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/’.
LogHttp: Warning: 000000B399722680: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B399722680: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B399722680: libcurl info message cache 1 (Closing connection 16)
LogHttp: Warning: 000000B3986A8100: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B3986A8100: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B3986A8100: libcurl info message cache 1 (Closing connection 17)
LogHttp: Warning: 000000B3982ACA00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B3982ACA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B3982ACA00: libcurl info message cache 1 (Closing connection 18)
LogSlate: Window ‘Project Settings’ being destroyed
UATHelper: Packaging (Android (ASTC)): Running AutomationTool…
LogHttp: Warning: 000000B383D2C580: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B383D2C580: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B383D2C580: libcurl info message cache 1 (Closing connection 19)
UATHelper: Packaging (Android (ASTC)): Parsing command line: -ScriptsForProject=“C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject” -cook -stage -archive -archivedirectory="
C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Android_Build" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ASTC -build -utf8output
UATHelper: Packaging (Android (ASTC)): Setting up ProjectParams for C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject
UATHelper: Packaging (Android (ASTC)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (ASTC)): Running: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\G
oogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload
LogSlate: Took 0.266289 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
LogSlate: Window ‘Output Log’ being destroyed
UATHelper: Packaging (Android (ASTC)): PLATFORM_ANDROID_NDK_VERSION = 150300
UATHelper: Packaging (Android (ASTC)): NDK toolchain: r15c, NDK version: 19, GccVersion: 4.9, ClangVersion: 5.0.300080
UATHelper: Packaging (Android (ASTC)): Facebook SDK not found in C:\Program Files\Epic Games\UE_4.19\Engine\Plugins\Online\OnlineSubsystemFacebook\Source\ThirdParty\Android\NotForLicensees\FacebookSDK
UATHelper: Packaging (Android (ASTC)): Parsing headers for GoogleVR_Lobby
UATHelper: Packaging (Android (ASTC)): Running UnrealHeaderTool “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error”
-Unattended -WarningsAsErrors -installed
UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: No filename provided for module ScriptGeneratorPlugin
UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: ModuleManager: Unable to load module ‘ScriptGeneratorPlugin’ because the file ‘C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/’ was not found.
UATHelper: Packaging (Android (ASTC)): LogCompile: Error: Failed to initialize the engine (PreInit failed).
PackagingResults: Warning: No filename provided for module ScriptGeneratorPlugin
PackagingResults: Warning: ModuleManager: Unable to load module ‘ScriptGeneratorPlugin’ because the file ‘C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/’ was not found.
PackagingResults: Error: Failed to initialize the engine (PreInit failed).
UATHelper: Packaging (Android (ASTC)): Error: UnrealHeaderTool failed for target ‘GoogleVR_Lobby’ (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)).
PackagingResults: Error: UnrealHeaderTool failed for target ‘GoogleVR_Lobby’ (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)).
UATHelper: Packaging (Android (ASTC)): Took 103.3938332s to run UnrealBuildTool.exe, ExitCode=3
UATHelper: Packaging (Android (ASTC)): ERROR: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal
Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload. See logfile for details: ‘UnrealBuildTool-2018.06.11-12.18.59.txt’
UATHelper: Packaging (Android (ASTC)): (see C:\Users\Gleneisha\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace)
PackagingResults: Error: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lob
by\GoogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload. See logfile for details: ‘UnrealBuildTool-2018.06.11-12.18.59.txt’
UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=3 (Error_UnknownCommand)
UATHelper: Packaging (Android (ASTC)): BUILD FAILED
PackagingResults: Error: Unknown Command
LogHttp: Warning: 000000B387A52200: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B387A52200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B387A52200: libcurl info message cache 1 (Closing connection 20)
LogHttp: Warning: 000000B387A50D00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B387A50D00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B387A50D00: libcurl info message cache 1 (Closing connection 21)
LogHttp: Warning: 000000B387A53E80: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B387A53E80: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B387A53E80: libcurl info message cache 1 (Closing connection 22)
LogHttp: Warning: 000000B387A51000: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B387A51000: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B387A51000: libcurl info message cache 1 (Closing connection 23)
LogHttp: Warning: 000000B387A52680: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B387A52680: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B387A52680: libcurl info message cache 1 (Closing connection 24)
LogHttp: Warning: 000000B3DECD5600: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B3DECD5600: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B3DECD5600: libcurl info message cache 1 (Closing connection 25)
UATHelper: Packaging (Android (ASTC)): Running AutomationTool…
UATHelper: Packaging (Android (ASTC)): Parsing command line: -ScriptsForProject=“C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject” -cook -stage -archive -archivedirectory="
C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ASTC -build -utf8output
UATHelper: Packaging (Android (ASTC)): Setting up ProjectParams for C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject
UATHelper: Packaging (Android (ASTC)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (ASTC)): Running: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\G
oogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload
UATHelper: Packaging (Android (ASTC)): Running AutomationTool…
UATHelper: Packaging (Android (ASTC)): Parsing command line: -ScriptsForProject=“C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject” -cook -stage -archive -archivedirectory="
C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ASTC -build -utf8output
UATHelper: Packaging (Android (ASTC)): Setting up ProjectParams for C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject
UATHelper: Packaging (Android (ASTC)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (ASTC)): Running: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\G
oogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload
UATHelper: Packaging (Android (ASTC)): PLATFORM_ANDROID_NDK_VERSION = 150300
UATHelper: Packaging (Android (ASTC)): NDK toolchain: r15c, NDK version: 19, GccVersion: 4.9, ClangVersion: 5.0.300080
UATHelper: Packaging (Android (ASTC)): Facebook SDK not found in C:\Program Files\Epic Games\UE_4.19\Engine\Plugins\Online\OnlineSubsystemFacebook\Source\ThirdParty\Android\NotForLicensees\FacebookSDK
UATHelper: Packaging (Android (ASTC)): Parsing headers for GoogleVR_Lobby
UATHelper: Packaging (Android (ASTC)): Running UnrealHeaderTool “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error”
-Unattended -WarningsAsErrors -installed
UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: No filename provided for module ScriptGeneratorPlugin
UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: ModuleManager: Unable to load module ‘ScriptGeneratorPlugin’ because the file ‘C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/’ was not found.
UATHelper: Packaging (Android (ASTC)): LogCompile: Error: Failed to initialize the engine (PreInit failed).
PackagingResults: Warning: No filename provided for module ScriptGeneratorPlugin
PackagingResults: Warning: ModuleManager: Unable to load module ‘ScriptGeneratorPlugin’ because the file ‘C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/’ was not found.
PackagingResults: Error: Failed to initialize the engine (PreInit failed).
UATHelper: Packaging (Android (ASTC)): Error: UnrealHeaderTool failed for target ‘GoogleVR_Lobby’ (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)).
UATHelper: Packaging (Android (ASTC)): Took 6.3692448s to run UnrealBuildTool.exe, ExitCode=3
PackagingResults: Error: UnrealHeaderTool failed for target ‘GoogleVR_Lobby’ (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)).
UATHelper: Packaging (Android (ASTC)): ERROR: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal
Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload. See logfile for details: ‘UnrealBuildTool-2018.06.11-12.37.36.txt’
UATHelper: Packaging (Android (ASTC)): (see C:\Users\Gleneisha\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace)
PackagingResults: Error: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lob
by\GoogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload. See logfile for details: ‘UnrealBuildTool-2018.06.11-12.37.36.txt’
UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=3 (Error_UnknownCommand)
UATHelper: Packaging (Android (ASTC)): BUILD FAILED
PackagingResults: Error: Unknown Command

Your phone probably has a 32 bit processor. To fix this:

Go to project settings- android- build , disable arm64 support and enable armv7 support