UE4 crashing when launching for Android

Hi,

I have fully set up my Project to run on mobile using the Unreal tutorial it directs you to when first setting up the Android SDK, However, when launching the game using my LG G4 my UE4 crashes. The project is set up to run a 2D side-scroller, high settings, no starter content and for mobile/tablet. Please can someone help and come up with a fix to stop it crashing so I can move on and continue developing mobile games.

I have tried running my UE4 in administration mode and still the same occurs. I have tried going into Project Launcher and selecting different launch settings rather than the default and they all stop at the launch phase and crash. Below are the logs from the default setting and both Android_ETC1 and Android_ETC2.

NOTE: A splash screen appears on my phone when launching from Project Launcher but closes when it crashes.

[Default Log][3]

[ETC1 Log][4]

[ETC2 Log][5]