Why Aren't My Lanes Switching Properly?
I am following this tutorial here.
Below are pictures of my work.
This is my tile that repeats itself to make the track endless. My problem is that whenever I switch lanes in game, it places me at the location of where the first was instead of the current track.
These are the locations of each spot on the tile where I want the character to move to. Before I noticed the problem where it would take me to the first tile, it would also move me to the left said of the track, meaning off to the left of Lane 0.
These are the variable representing the lanes in the ThirdPersonCharacter Blueprint. The Array Locations are the same as the Lane Locations I marked above.
This is the code I followed from the tutorial that switches the lanes.
Can anyone see what I did wrong? Or even an a better way to do it? All help is appreciated!
asked Jun 12 '18 at 03:13 AM in Blueprint Scripting
I suspectthe Timeline doesnt Finish before you Start it again upon hitting the next Tile, and therefore the Lane Index never gets updated
answered Jun 12 '18 at 05:41 AM
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