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scene capture2d depth not capture translucent?

I tryed scenedepth in A,and in General show Flags translucency is turn on,but depth map don't have translucent model.

Product Version: UE 4.13
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asked Jun 12 '18 at 03:35 AM in Rendering

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Translucency is calculated in a different pass from opaque objects, so it won't show up in your depth map. The only way to make your translucent objects have depth calculation is through a workaround that is, for instance, discussed here;


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answered Jun 12 '18 at 05:44 AM

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