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Problem with importing FBX from blender

I made simple model for my game in blender (without animation) and it looks like this: alt text

I exported FBX from blender and loaded it into UE4 with these settings: alt text

But after importing instead of getting model i get only parts of model: alt text

Does anyone know how to fix this?

Product Version: UE 4.19
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screenshot-2.png (44.2 kB)
screenshot-3.png (71.2 kB)
screenshot-1.png (188.6 kB)
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asked Jun 12 '18 at 12:57 PM in Using UE4

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h4sh21
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2 answers: sort voted first

Recalculate normals

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answered Jun 13 '18 at 02:40 PM

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IndieGameCove
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avatar image h4sh21 Jun 13 '18 at 03:04 PM

Thanks it works now

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Combined the meshes. In blender I think the shortcut is ctrl +j. There may also be an option to combine meshes in import setting you took a pic of. Either place is fine.

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answered Jun 12 '18 at 01:50 PM

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IndieGameCove
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avatar image h4sh21 Jun 13 '18 at 01:18 PM

I combined meshes in blender and exported it into FBX again but this happens after importing to UE4: alt text

screenshot-1.png (769.1 kB)
avatar image h4sh21 Jun 13 '18 at 01:21 PM

Also, using UE4's option to combine meshes doesn't do anything

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