Parts of my game crash when ported to android
Hello, random parts of my game (mostly textures) crash when I run it on my android phone.
I posted the problem before and found a solution myself even, by editing my minimum sdk platform settings but the problem returned a week later.
Sometimes even certain functions (Like an attack or animation) don't play or get called.
I have none of these problems when I run the game on my pc, any help? Really desperate.
Will include shots of crashes
asked Jun 13 '18 at 08:56 AM in Packaging & Deployment
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