Open world game, Lighting & Rendering Issue

Hello,

I am facing an issue with Lighting and Rendering, There is a video link attached where I have recorded a clip from my project which shows the issue. I am new to Lighting and Rendering and I don’t know much about it. I am developing an open world game, please also suggest me some tips for making dynamic realistic outdoor lighting and use of different components, Also using VXGI.

Here is the “Link to the Video
The issue is that the fence gets disturbed when the player is far, this is happening to all the different architectural outdoor assets, The corners of every asset get disturbed and the view is very dirty. Please help me out with a solution and new tips for my realistic lighting look of the game.

Every help is appreciated!

Thank You :slight_smile: