Google VR motion controller teleport [SOLVED]

Hello everybody. I buyed a Lenovo Mirage with a DayDream motion controller. I followed the tutorials for setting up the DayDream motion controller and works fine, the controller is visualized in the space and moves how it should. The problem is when I try to use the teleportation. I use the BP_MotionController blueprint given in the VR template as I used to do with the HTC Vive( and back then it worked ) but nothing happens, excluding the hand mesh that follows correctly the controller. Any thought could help!
Apologies for my bad English!

Do you have Navmesh in your level? The VR teleport does not work without navmesh.

Yes, it is the unreal standard VR template and it has already navigation meshes.

I’d start by checking the inputs. Can you get the button you’re using for teleporting to do anything? You could use replace the teleport logic with a play sound node to debug if the event even starts to execute.

I tried and in fact the input was wrong. The BP needed many changes but it was nothing too complicated and now everything works! thank you!