Customise details panel in my own blueprint component
I am developing a plugin for the unreal engine and I have a problem with the details panel.
Thank you for your answers!!
Yes, this will be possible but it's not straight forward.
You'll need to become very familiar with Slate to create the UI, as well as spending quite a lot of time looking through the Engine source in order to work out how to populate your lists etc.
I've only ever done this on quite a simple level (extending the custom graph samples) so I can't really offer loads of advice, but these links are a good start:
answered Jun 13 '18 at 05:15 PM
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