ARCore 1.2 - Moving world origin
I'm facing the following problem:
the world origin and accordingly the complete AR content is moving away. This seems to happen randomly and is not reproduceable. I captured it in the following video: https://drive.google.com/file/d/1FfLHb12264XU3G9BrtfXcw2o3umBlrcJ/view
(Starting from 00:12 you can see the world origin)
In my Project I'm using the ARCore Plugin 1.2 and Unreal Engine 4.19 (Branch: 4.19-arcore, https://github.com/google-ar-unreal/UnrealEngine). For testing I used the Samsung Galaxy S9+.
Is this a common problem? Is there any solution?
Thanks for helping me out.
asked Jun 13 '18 at 05:44 PM in Using UE4
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