Paper 2D Pixels are not square [SOLVED]
My pixels are not perfectly square when playing my Paper 2D game. Here are two images to show you my problem. (I have zoomed in to show you my problem (The green color is to show you where the pixels are displayed incorrectly, where color / texture is missing and should be))
Important information related to the game and camera:
Note: I have watched the video from Alan Noon at Epic Games on the Paper 2D setup: https://www.youtube.com/watch?v=cCl1DHhIYeY, Where he covers the setup for pixel perfect graphics. But on my end I seem to have some other problem.
Does anyone have a solution to my problem, or can point me in the right direction? Thank you!
I solved the issue. My character is 9 pixels on the width. Stupid as I am, I placed the sprite in a location that was 0.5 in the Character Blueprint to center the collision, which resulted in the weird pixel offset on the sprite / flipbook.
answered Jun 13 '18 at 09:34 PM
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