Mobile view shows checkerd materials

I am facing with meshes like these in my project, I think lighting is fine, but textures aren’t rendering, Everything runs fine on pc though. Any solution guys??

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unreal community gods… listen to me ;_;

HAHA, I was dealing with this yesterday. Took me a while to figure it out, but I eventually did. In short, your materials are too complex. The best way to fix this is to bake textures from your material then use those textures in place of all the shader goodness you’ve got going on.

The longer answer is that mobile devices use shader model 3 as standard, and modern computers use shader model 5. Some opertations in the material editor are not supported by SM3 and therefore will not render.

That is a long video, but it tells you everything you need to know about baking textures.