but this output ist completely useless for me due to the fact that usual encrypted app tickets are half the size (i can create them with my server to have a reference), and the server is not able to decrypt this. somehow the conversion to FString ruins the Format of the ticket.
i need a solution to get this ticket in a usable format into the FString.
Or maybe i am thinking wrong and there is another way to accomplish my goal…
i don’t know, pls help
This looks like a GameSparks request to me (is that right?)
This link suggests that the problem is that you’ve not correctly authenticated (which would be what’s required in order to get a session token). I guess this could be for a number of reasons, but the API key seems most likely:
i assume that. because the serverside method works directly on that what you just described as the data that enters the application.
but i could be wrong because i am not 100% sure that OnlineInterface->GetIdentityInterface()->GetAuthToken(0); returns a encrypted steam app ticket
this are the steps i wan’t to full fill:
The client must call ISteamUser::RequestEncryptedAppTicket and wait for the ISteamUser::EncryptedAppTicketResponse_t call result.
The client must then call ISteamUser::GetEncryptedAppTicket to retrieve the user’s encrypted ticket and send that ticket to the secured server.