I get compile errors.What i want is working but i get all the time error.There is no problem with what i want, it works.But i get these errors while playing.
Blueprint Runtime Error: Accessed None trying to read property CallFunc_BreakHitResult_HitActor1 from function: 'ExecuteUbergraph_TopDownController' from node: Branch in graph: EventGraph in object: TopDownController with description: Accessed None trying to read property CallFunc_BreakHitResult_HitActor1
Blueprint Runtime Error: Accessed None from function: 'ExecuteUbergraph_TopDownController' from node: Branch in graph: EventGraph in object: TopDownController with description: Accessed None
Blueprint Runtime Error: Accessed None trying to read property MouseOn from function: 'ExecuteUbergraph_TopDownController' from node: Set Render Custom Depth in graph: EventGraph in object: TopDownController with description: Accessed None trying to read property MouseOn
Blueprint Runtime Error: Accessed None trying to read property CallFunc_BreakHitResult_HitActor1 from function: 'ExecuteUbergraph_TopDownController' from node: Branch in graph: ForEachLoop in object: TopDownController with description: Accessed None trying to read property CallFunc_BreakHitResult_HitActor1
Blueprint Runtime Error: Accessed None from function: 'ExecuteUbergraph_TopDownController' from node: Branch in graph: ForEachLoop in object: TopDownController with description: Accessed None
Like this.What is the reason can someone help me please ? Thank you very much.