Hi,
my computer has 16GB RAM.
I painted about 5000 trees on my level and then run building light… Immediately RAM up to 15,9GB and my computer freezes Lightmap resolution scale down and increase windows virtual memory didn’t help me. Level dimensions is only 512x512.
Only lightmap building is problem. When I run game without building lightmap I have 110 FPS because I’m using LOD and culling but building lightmap no using culling and tryng import all level to RAM…
How can I solve this? I can waiting longer for lightmap build ending but it shouldn’t freeze my computer…
Wishes,