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Adding Widgets to Vr Spectator Screen

I've got a simple spectator camera set up in my vr game like this http://www.undeaddev.com/simple-vr-spectator-camera/ but I can't figure out how to add umg widgets as an overlay for this screen. I'd like to be able to add stats from the game to the spectator screen and this is driving me crazy. Anyone figure out how to do this yet?

Product Version: UE 4.19
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asked Jun 15 '18 at 04:56 AM in VR

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JimmothySanchez
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avatar image Tom_LeFx Nov 12 '18 at 02:09 PM

Are there any news in that regard. It would be a pretty useful thing to have, to setup things for the vr player on the spectator screen

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try set view target with blend alt text

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answered Jun 15 '18 at 05:44 AM

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RWMPGASBR
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avatar image JimmothySanchez Jun 15 '18 at 03:05 PM

Are you saying to use the set view target instead of the spectator camera code below? Is that going to mess up the VR camera? I only want to add the widgets to the spectator.

alt text

avatar image JimmothySanchez Jun 15 '18 at 09:46 PM

Yeah I just tried this and it didn't work for me. Instead of moving the spectator camera it moved the headset and the widget was visible on both.

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