Hello all! While looking through the code of shooter game, I noticed that the bot's enemy class is a Pawn. Doesn't that mean if creating friendly AI they'll attack the player as well? Or did i read it wrong? Because I am trying to make friendly AI, and plus how do I exclude players and only attack enemy pawns?
asked Aug 06 '14 at 09:03 PM in C++ Programming
A Pawn is anything that can have a controller, regardless of whether it's friendly or enemy.
See the docs here: https://docs.unrealengine.com/latest/INT/Gameplay/Framework/Pawn/index.html
answered Aug 06 '14 at 09:57 PM
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