How do I make Player 2 react to controls?
I'm making a Hello, Neighbor! mod that adds multiplayer, I have a custom Blueprint character called "Player 2" It moves just fine when I make it Player 1 in a single player game, when I add "BP_Human" (The game's default character.) Player 2 can no longer move. What am I doing wrong?
asked Jun 16 '18 at 10:30 PM in Blueprint Scripting
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