Can't run my UE4 project on my new iPhone 5

Hi,
I keep getting a “No Valid Certificate Found” in my project settings each time I try to set up my iPhone 5 so I can test my UE4 projects. I’ve gone through the process of setting it up through the iOS configuration wizard and my Developer.Apple.com account. I just keep getting “No Valid Certificate Found”. Anyone have any ideas as to why?

-Set up your app with itunes connect
-set up development certiciface on appledeveloper site
-set up development profile for your game bunlde
-IOS packaging.exe will create a request file for first time. Point is to download the .request file which hast to be selected when creating the certificat on the developer sit. After that you can download your certificate
In editor settings go to ios and after downloading your profile file and certificate file import those. It should say valid. Some people (including me) have issues with the provision profile not being valid even though it should be. Hope I could help at least a little

I tried importing the Mobile Provision through the iOS platform settings in the editor settings in Unreal Engine. I still get a No Valid Certificate Found.

What I did:
1.Look on apple devloper under provision-select your provision and edit it-check if this provision is associated with the specific developer certificate.(I had to check it)
2.Make sure both are for DEVELOPMENT. Not one for distribution and the other one for development.
3.Go to Packaging settings and make sure you are set FOR DEVELOPMENT and uncheck for distribution. NOT for shipping!
I had the same issue(provision not valid but vertificate valid) now it works for me.
Also check if bundle information are corect thats all

I checked to see if the provision has the correct developer certificate and, yes it was checked.
And, yes they’re set for development. And yes, in packaging settings it is also set for development. The bundle information is correct too. I still get No Valid Certificate Found
I’m not sure what the problem is.
In the iPhonePackager log, I noticed that when I try to import the provision or certificate, etc, I get a Could not find file ‘D:\Epic Games\UE_4.17\Engine\Build\IOS\UE4Game-Info.plist’ Would this have something to do with the problem I’m having?