How to set up an animated cursor
How would I go about setting up an animated mouse cursor?
I have set up a widget with the cursor and created an animation within the UMG editor. I'd like when the mouse is clicked (or screen is touched) for the cursor to play a short pulse animation. This needs to be for anytime the mouse is clicked, not for when an object is selected etc.
I have set the cursor up within the Project settings to use the custom cursor and it shows up fine, I just can't for the life of me get the animation to play when the mouse is clicked. I'm not sure if I need to set up the code in the UMG graph or in the player controller. Can't seem to find anything on the web for how to set this up.
Any help would be much appreciated!
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