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How do I make lightning Anim trails?

I am trying to make a lightning trail for when the character runs kinda like the flash.

there is a particle emitter that is electricity and its perfect for what I want but it uses the "Beam TypeData" and I would like to know how to use it for "AnimTrail TypeData"

Video of what I mean for a "lightning trail behind the character" https://clips.twitch.tv/HomelyOutstandingSwordPRChase

Product Version: UE 4.19
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asked Jun 18 '18 at 05:56 AM in Using UE4

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avatar image Wolfham Nov 27 '18 at 08:48 PM

To me it looks like a mesh with fast scrolling textures. Notice when the character tilts the lightning effect stays in place?

So basically go and create a plane in something like Max/Maya and import it to UE4. Then create a material that has a scrolling lightning texture on it and then spawn it as a particle attached to the character. This is limited if your character is moving in sharp turns because the mesh stays rigid.. but if you find a good way to create a lightning ribbon effect then post it here as I'd like to know too :)

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