How to properly package a plugin with dependency to other modules
I'm trying to package my plugin that depends on another module. My error looks as follows :
I'm using functions from the AnimationBlueprintLibrary and therefore I included it in the .cpp file that uses it.
Also, I added the corresponding module to my modules
I'm using binary version of 4.17 for win10 with VS2017. The plugin itself compiles fine and works as intended.
What's the mistake here?
asked Jun 18 '18 at 07:28 PM in C++ Programming
You also need to add a "Plugins" section to your .uplugin file.
answered Jun 19 '18 at 01:26 PM
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