First Delay for Set Timer By Function Node?

I am setting up Automatic Fire using Timers in Blueprints. In C++, you have the ability to set a First Delay, but I don’t see that as being possible using Set Timer By nodes in Blueprints.

Is this correct, or am I missing something?

I am trying to get the same functionality, but not use C++.

Thanks!

How set timer by function work is when you specify the time to delay it waits that long before firing the first time so if you wanted to go off and then start looping you have to call the function just before you set the timer.

Put a Delay node before the Set Timer.