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Why is not exist FAndroidPlatformFile struct is matched with FIOSPlatformFile?

I want to using ConvertToAbsolutePathForExternalAppForWrite() function on android platform. And the function is calling FPaths::ConvertRelativePathToFull() function.

I already knew FPaths::ConvertRelativePathToFull() is not working on android because I read this page. https://wiki.unrealengine.com/Mobile_Development_Troubleshooting_Guide#Using_FPaths::ConvertRelativePathToFull_on_Android

I want to know why is not exist FAndroidPlatformFile or why do you make it is not working FPaths::ConvertRelativePathToFull function on android. According to the page of the link, it is easy to make path, it is reason why I'm telling WHY.

I thought If you provide FAndroidPlatformFile and FAndroidPlatformFile::ConvertToAbsolutePathForExternalAppForWrite() and so on, it makes me be easy.

Thank you.

Product Version: UE 4.19
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asked Jun 19 '18 at 07:10 AM in C++ Programming

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avatar image sumday Jun 19 '18 at 07:15 AM

I tried to save some files in the save directory with FPaths::ConvertRelativePathToFull(FPaths::ProjectSavedDir()). It worked on PC, but it didn't on android.

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