how to make the character and camera follow the mouse movement
I want to make the character follow the camera movement like when my mouse turn left the camera and character turn left when up the character and camera turn up ... and without moving the entire character like when you stand up idle and turn it turn the whole body like you don t need to move if you turn i hope you understand. and btw i m in third person mode
asked Jun 19 '18 at 05:31 PM in Using UE4
When turning (Input Axis Turn):
Add Actor World Rotation (z Yaw) to the Pawn.
That should take care of turning the character.
In order to run in the direction you're facing, onMoveForward:
Get Player Pawn -> Get Actor Forward Vector -> Add Movement Input to Pawn.
answered Jun 19 '18 at 06:39 PM
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