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Node Result uses potentially thread-unsafe call Try Get Pawn Owner

Hello guys,

I'am trying to create movement cycle but stuck at some point and I dont know and understand what is going on. It was just running 1 day ago and now it is creating a error.

[IMG]http://prntscr.com/jww95i[/IMG]

[IMG]http://prntscr.com/jww99x[/IMG]

[IMG]http://prntscr.com/jww9li[/IMG]

At the highlited transitions i am getting an error like this, [IMG]http://prntscr.com/jww9ts[/IMG]

This is the compiler result.

I would be very happy if some one can help me, i am kinda stucked at this point and cant go any further

Node Result uses potentially thread-unsafe call Try Get Pawn Owner . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding. Node Result uses potentially thread-unsafe call Try Get Pawn Owner . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding. Node Result uses potentially thread-unsafe call Get Movement Component . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding. Node Result uses potentially thread-unsafe call Try Get Pawn Owner . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding. Node Result uses potentially thread-unsafe call Try Get Pawn Owner . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.

Product Version: UE 4.19
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asked Jun 19 '18 at 08:44 PM in Using UE4

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Stewi3_
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avatar image Lazy_Lifeguard Sep 24 '18 at 10:33 PM

what was the solution?

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Oh okay i figure it out, thank you anyways.

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answered Jun 19 '18 at 09:31 PM

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Stewi3_
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avatar image vycanis1801 Jun 09 '19 at 10:27 PM

Maybe share with the class, yes?

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